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https://github.com/RGBCube/serenity
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We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
/*
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* Copyright (c) 2021-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Result.h>
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#include <LibGUI/Dialog.h>
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enum OptionId {
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OPTION_INVALID = -1,
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OPTION_ASCII_STRING,
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OPTION_HEX_VALUE
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};
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class FindDialog : public GUI::Dialog {
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C_OBJECT(FindDialog);
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public:
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static ExecResult show(GUI::Window* parent_window, DeprecatedString& out_tex, ByteBuffer& out_buffer, bool& find_all);
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private:
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Result<ByteBuffer, DeprecatedString> process_input(DeprecatedString text_value, OptionId opt);
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DeprecatedString text_value() const { return m_text_value; }
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OptionId selected_option() const { return m_selected_option; }
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bool find_all() const { return m_find_all; }
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FindDialog();
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virtual ~FindDialog() override = default;
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RefPtr<GUI::TextEditor> m_text_editor;
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RefPtr<GUI::Button> m_find_button;
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RefPtr<GUI::Button> m_find_all_button;
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RefPtr<GUI::Button> m_cancel_button;
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bool m_find_all { false };
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DeprecatedString m_text_value;
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OptionId m_selected_option { OPTION_INVALID };
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};
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