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In the upcoming changes, the AccelGfx context will be used for WebGL, so we can no longer assume that the WebContent process has a single global context. |
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| .. | ||
| Canvas.h | ||
| CMakeLists.txt | ||
| Context.cpp | ||
| Context.h | ||
| Forward.h | ||
| GL.cpp | ||
| GL.h | ||
| GlyphAtlas.cpp | ||
| GlyphAtlas.h | ||
| Painter.cpp | ||
| Painter.h | ||
| Program.cpp | ||
| Program.h | ||