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serenity/Userland/Libraries/LibGfx/BMPLoader.h
Andreas Kling 10add3f4c2 LibGfx: Remove load_FORMAT() image codec wrappers
We had a bunch of old unused wrapper functions for each image codec that
would load a supported image with a given path. Nobody actually used
them, so let's just get rid of load_png(), load_gif(), etc.
2021-11-11 11:32:22 +01:00

38 lines
1,004 B
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImageDecoder.h>
namespace Gfx {
RefPtr<Gfx::Bitmap> load_bmp_from_memory(u8 const*, size_t, String const& mmap_name = "<memory>");
struct BMPLoadingContext;
class BMPImageDecoderPlugin final : public ImageDecoderPlugin {
public:
virtual ~BMPImageDecoderPlugin() override;
BMPImageDecoderPlugin(const u8*, size_t);
virtual IntSize size() override;
virtual RefPtr<Gfx::Bitmap> bitmap() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool sniff() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual ImageFrameDescriptor frame(size_t i) override;
private:
OwnPtr<BMPLoadingContext> m_context;
};
}