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serenity/Applications/DisplayProperties/DisplayProperties.cpp
Andreas Kling 11580babbf LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00

232 lines
9.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "DisplayProperties.h"
#include "ItemListModel.h"
#include <AK/StringBuilder.h>
#include <LibCore/CDirIterator.h>
#include <LibDraw/PNGLoader.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GDesktop.h>
#include <LibGUI/GFileSystemModel.h>
#include <LibGUI/GGroupBox.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GListView.h>
#include <LibGUI/GScrollBar.h>
#include <LibGUI/GSplitter.h>
#include <LibGUI/GTabWidget.h>
#include <LibGUI/GToolBar.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWindowServerConnection.h>
#include <Servers/WindowServer/WSWindowManager.h>
DisplayPropertiesWidget::DisplayPropertiesWidget()
: m_wm_config(Core::ConfigFile::get_for_app("WindowManager"))
{
create_resolution_list();
create_wallpaper_list();
create_root_widget();
create_frame();
}
void DisplayPropertiesWidget::create_resolution_list()
{
// TODO: Find a better way to get the default resolution
m_resolutions.append({ 640, 480 });
m_resolutions.append({ 800, 600 });
m_resolutions.append({ 1024, 768 });
m_resolutions.append({ 1280, 720 });
m_resolutions.append({ 1280, 1024 });
m_resolutions.append({ 1440, 900 });
m_resolutions.append({ 1600, 900 });
m_resolutions.append({ 1920, 1080 });
m_resolutions.append({ 2560, 1080 });
Size find_size;
bool okay = false;
// Let's attempt to find the current resolution and select it!
find_size.set_width(m_wm_config->read_entry("Screen", "Width", "1024").to_int(okay));
if (!okay) {
fprintf(stderr, "DisplayProperties: failed to convert width to int!");
return;
}
find_size.set_height(m_wm_config->read_entry("Screen", "Height", "768").to_int(okay));
if (!okay) {
fprintf(stderr, "DisplayProperties: failed to convert height to int!");
return;
}
int index = 0;
for (auto& resolution : m_resolutions) {
if (resolution == find_size) {
m_selected_resolution = m_resolutions.at(index);
return; // We don't need to do anything else
}
index++;
}
m_selected_resolution = m_resolutions.at(0);
}
void DisplayPropertiesWidget::create_root_widget()
{
m_root_widget = GUI::Widget::construct();
m_root_widget->set_layout(make<GUI::VBoxLayout>());
m_root_widget->set_fill_with_background_color(true);
m_root_widget->layout()->set_margins({ 4, 4, 4, 16 });
}
void DisplayPropertiesWidget::create_wallpaper_list()
{
m_selected_wallpaper = m_wm_config->read_entry("Background", "Wallpaper");
if (!m_selected_wallpaper.is_empty()) {
auto name_parts = m_selected_wallpaper.split('/');
m_selected_wallpaper = name_parts[2];
}
Core::DirIterator iterator("/res/wallpapers/", Core::DirIterator::Flags::SkipDots);
while (iterator.has_next()) {
m_wallpapers.append(iterator.next_path());
}
}
void DisplayPropertiesWidget::create_frame()
{
auto tab_widget = GUI::TabWidget::construct(m_root_widget);
// First, let's create the "Background" tab
auto background_splitter = GUI::Splitter::construct(Orientation::Vertical, nullptr);
tab_widget->add_widget("Wallpaper", background_splitter);
auto background_content = GUI::Widget::construct(background_splitter.ptr());
background_content->set_layout(make<GUI::VBoxLayout>());
background_content->layout()->set_margins({ 4, 4, 4, 4 });
m_wallpaper_preview = GUI::Label::construct(background_splitter);
auto wallpaper_list = GUI::ListView::construct(background_content);
wallpaper_list->set_background_color(Color::White);
wallpaper_list->set_model(*ItemListModel<AK::String>::create(m_wallpapers));
auto wallpaper_model = wallpaper_list->model();
auto find_first_wallpaper_index = m_wallpapers.find_first_index(m_selected_wallpaper);
auto wallpaper_index_in_model = wallpaper_model->index(find_first_wallpaper_index, wallpaper_list->model_column());
if (wallpaper_model->is_valid(wallpaper_index_in_model))
wallpaper_list->selection().set(wallpaper_index_in_model);
wallpaper_list->horizontal_scrollbar().set_visible(false);
wallpaper_list->on_selection = [this](auto& index) {
StringBuilder builder;
m_selected_wallpaper = m_wallpapers.at(index.row());
builder.append("/res/wallpapers/");
builder.append(m_selected_wallpaper);
m_wallpaper_preview->set_icon(Gfx::load_png(builder.to_string()));
m_wallpaper_preview->set_should_stretch_icon(true);
};
// Let's add the settings tab
auto settings_splitter = GUI::Splitter::construct(Orientation::Vertical, nullptr);
tab_widget->add_widget("Settings", settings_splitter);
auto settings_content = GUI::Widget::construct(settings_splitter.ptr());
settings_content->set_layout(make<GUI::VBoxLayout>());
settings_content->layout()->set_margins({ 4, 4, 4, 4 });
auto resolution_list = GUI::ListView::construct(settings_content);
resolution_list->set_background_color(Color::White);
resolution_list->set_model(*ItemListModel<Size>::create(m_resolutions));
auto resolution_model = resolution_list->model();
auto find_first_resolution_index = m_resolutions.find_first_index(m_selected_resolution);
auto resolution_index_in_model = resolution_model->index(find_first_resolution_index, resolution_list->model_column());
if (resolution_model->is_valid(resolution_index_in_model))
resolution_list->selection().set(resolution_index_in_model);
resolution_list->horizontal_scrollbar().set_visible(false);
resolution_list->on_selection = [this](auto& index) {
m_selected_resolution = m_resolutions.at(index.row());
};
settings_content->layout()->add_spacer();
// Add the apply and cancel buttons
auto bottom_widget = GUI::Widget::construct(m_root_widget.ptr());
bottom_widget->set_layout(make<GUI::HBoxLayout>());
bottom_widget->layout()->add_spacer();
bottom_widget->set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
bottom_widget->set_preferred_size(1, 22);
auto apply_button = GUI::Button::construct(bottom_widget);
apply_button->set_text("Apply");
apply_button->set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
apply_button->set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
apply_button->set_preferred_size(60, 22);
apply_button->on_click = [this, tab_widget](GUI::Button&) {
send_settings_to_window_server(tab_widget->active_tab_index());
};
auto ok_button = GUI::Button::construct(bottom_widget);
ok_button->set_text("OK");
ok_button->set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
ok_button->set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
ok_button->set_preferred_size(60, 22);
ok_button->on_click = [this, tab_widget](GUI::Button&) {
send_settings_to_window_server(tab_widget->active_tab_index());
GUI::Application::the().quit();
};
auto cancel_button = GUI::Button::construct(bottom_widget);
cancel_button->set_text("Cancel");
cancel_button->set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
cancel_button->set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
cancel_button->set_preferred_size(60, 22);
cancel_button->on_click = [](auto&) {
GUI::Application::the().quit();
};
}
void DisplayPropertiesWidget::send_settings_to_window_server(int tab_index)
{
if (tab_index == TabIndices::Wallpaper) {
StringBuilder builder;
builder.append("/res/wallpapers/");
builder.append(m_selected_wallpaper);
GUI::Desktop::the().set_wallpaper(builder.to_string());
} else if (tab_index == TabIndices::Settings) {
dbg() << "Attempting to set resolution " << m_selected_resolution;
GUI::WindowServerConnection::the().send_sync<WindowServer::SetResolution>(m_selected_resolution);
} else {
dbg() << "Invalid tab index " << tab_index;
}
}