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serenity/Userland/Libraries/LibSoftGPU/DeviceInfo.h
Jelle Raaijmakers 11c807ebd1 LibGL+LibSoftGPU: Implement the stencil buffer
This implements an 8-bit front stencil buffer. Stencil operations are
SIMD optimized. LibGL changes include:

* New `glStencilMask` and `glStencilMaskSeparate` functions
* New context parameter `GL_STENCIL_CLEAR_VALUE`
2022-01-17 12:49:00 +01:00

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341 B
C++

/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
namespace SoftGPU {
struct DeviceInfo final {
String vendor_name;
String device_name;
unsigned num_texture_units;
unsigned num_lights;
u8 stencil_bits;
};
}