mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 22:02:44 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			234 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <AK/JsonObject.h>
 | |
| #include <LibGUI/BoxLayout.h>
 | |
| #include <LibGUI/Margins.h>
 | |
| #include <LibGUI/Widget.h>
 | |
| #include <LibGfx/Orientation.h>
 | |
| #include <stdio.h>
 | |
| 
 | |
| REGISTER_LAYOUT(GUI, HorizontalBoxLayout)
 | |
| REGISTER_LAYOUT(GUI, VerticalBoxLayout)
 | |
| 
 | |
| namespace GUI {
 | |
| 
 | |
| BoxLayout::BoxLayout(Orientation orientation)
 | |
|     : m_orientation(orientation)
 | |
| {
 | |
|     register_property(
 | |
|         "orientation", [this] { return m_orientation == Gfx::Orientation::Vertical ? "Vertical" : "Horizontal"; }, nullptr);
 | |
| }
 | |
| 
 | |
| Gfx::IntSize BoxLayout::preferred_size() const
 | |
| {
 | |
|     Gfx::IntSize size;
 | |
|     size.set_primary_size_for_orientation(orientation(), preferred_primary_size());
 | |
|     size.set_secondary_size_for_orientation(orientation(), preferred_secondary_size());
 | |
|     return size;
 | |
| }
 | |
| 
 | |
| int BoxLayout::preferred_primary_size() const
 | |
| {
 | |
|     auto widget = verify_cast<GUI::Widget>(parent());
 | |
|     int size = 0;
 | |
| 
 | |
|     for (auto& entry : m_entries) {
 | |
|         if (!entry.widget || !entry.widget->is_visible())
 | |
|             continue;
 | |
|         int min_size = entry.widget->min_size().primary_size_for_orientation(orientation());
 | |
|         int max_size = entry.widget->max_size().primary_size_for_orientation(orientation());
 | |
|         int preferred_primary_size = -1;
 | |
|         if (entry.widget->is_shrink_to_fit() && entry.widget->layout()) {
 | |
|             preferred_primary_size = entry.widget->layout()->preferred_size().primary_size_for_orientation(orientation());
 | |
|         }
 | |
|         int item_size = max(0, preferred_primary_size);
 | |
|         item_size = max(min_size, item_size);
 | |
|         item_size = min(max_size, item_size);
 | |
|         size += item_size + spacing();
 | |
|     }
 | |
|     if (size > 0)
 | |
|         size -= spacing();
 | |
| 
 | |
|     auto content_margins = widget->content_margins();
 | |
|     if (orientation() == Gfx::Orientation::Horizontal)
 | |
|         size += margins().left() + margins().right() + content_margins.left() + content_margins.right();
 | |
|     else
 | |
|         size += margins().top() + margins().bottom() + content_margins.top() + content_margins.bottom();
 | |
| 
 | |
|     if (!size)
 | |
|         return -1;
 | |
|     return size;
 | |
| }
 | |
| 
 | |
| int BoxLayout::preferred_secondary_size() const
 | |
| {
 | |
|     auto widget = verify_cast<GUI::Widget>(parent());
 | |
|     int size = 0;
 | |
|     for (auto& entry : m_entries) {
 | |
|         if (!entry.widget || !entry.widget->is_visible())
 | |
|             continue;
 | |
|         int min_size = entry.widget->min_size().secondary_size_for_orientation(orientation());
 | |
|         int preferred_secondary_size = -1;
 | |
|         if (entry.widget->is_shrink_to_fit() && entry.widget->layout()) {
 | |
|             preferred_secondary_size = entry.widget->layout()->preferred_size().secondary_size_for_orientation(orientation());
 | |
|             size = max(size, preferred_secondary_size);
 | |
|         }
 | |
|         size = max(min_size, size);
 | |
|     }
 | |
| 
 | |
|     auto content_margins = widget->content_margins();
 | |
|     if (orientation() == Gfx::Orientation::Horizontal)
 | |
|         size += margins().top() + margins().bottom() + content_margins.top() + content_margins.bottom();
 | |
|     else
 | |
|         size += margins().left() + margins().right() + content_margins.left() + content_margins.right();
 | |
| 
 | |
|     if (!size)
 | |
|         return -1;
 | |
|     return size;
 | |
| }
 | |
| 
 | |
| void BoxLayout::run(Widget& widget)
 | |
| {
 | |
|     if (m_entries.is_empty())
 | |
|         return;
 | |
| 
 | |
|     struct Item {
 | |
|         Widget* widget { nullptr };
 | |
|         int min_size { -1 };
 | |
|         int max_size { -1 };
 | |
|         int size { 0 };
 | |
|         bool final { false };
 | |
|     };
 | |
| 
 | |
|     Vector<Item, 32> items;
 | |
| 
 | |
|     for (size_t i = 0; i < m_entries.size(); ++i) {
 | |
|         auto& entry = m_entries[i];
 | |
|         if (entry.type == Entry::Type::Spacer) {
 | |
|             items.append(Item { nullptr, -1, -1 });
 | |
|             continue;
 | |
|         }
 | |
|         if (!entry.widget)
 | |
|             continue;
 | |
|         if (!entry.widget->is_visible())
 | |
|             continue;
 | |
|         auto min_size = entry.widget->min_size();
 | |
|         auto max_size = entry.widget->max_size();
 | |
| 
 | |
|         if (entry.widget->is_shrink_to_fit() && entry.widget->layout()) {
 | |
|             auto preferred_size = entry.widget->layout()->preferred_size();
 | |
|             min_size = max_size = preferred_size;
 | |
|         }
 | |
| 
 | |
|         items.append(Item { entry.widget.ptr(), min_size.primary_size_for_orientation(orientation()), max_size.primary_size_for_orientation(orientation()) });
 | |
|     }
 | |
| 
 | |
|     if (items.is_empty())
 | |
|         return;
 | |
| 
 | |
|     Gfx::IntRect content_rect = widget.content_rect();
 | |
|     int available_size = content_rect.size().primary_size_for_orientation(orientation()) - spacing() * (items.size() - 1);
 | |
|     int unfinished_items = items.size();
 | |
| 
 | |
|     if (orientation() == Gfx::Orientation::Horizontal)
 | |
|         available_size -= margins().left() + margins().right();
 | |
|     else
 | |
|         available_size -= margins().top() + margins().bottom();
 | |
| 
 | |
|     // Pass 1: Set all items to their minimum size.
 | |
|     for (auto& item : items) {
 | |
|         item.size = 0;
 | |
|         if (item.min_size >= 0)
 | |
|             item.size = item.min_size;
 | |
|         available_size -= item.size;
 | |
| 
 | |
|         if (item.min_size >= 0 && item.max_size >= 0 && item.min_size == item.max_size) {
 | |
|             // Fixed-size items finish immediately in the first pass.
 | |
|             item.final = true;
 | |
|             --unfinished_items;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Pass 2: Distribute remaining available size evenly, respecting each item's maximum size.
 | |
|     while (unfinished_items && available_size > 0) {
 | |
|         int slice = available_size / unfinished_items;
 | |
|         // If available_size does not divide evenly by unfinished_items,
 | |
|         // there are some extra pixels that have to be distributed.
 | |
|         int pixels = available_size - slice * unfinished_items;
 | |
|         available_size = 0;
 | |
| 
 | |
|         for (auto& item : items) {
 | |
|             if (item.final)
 | |
|                 continue;
 | |
| 
 | |
|             int pixel = pixels ? 1 : 0;
 | |
|             pixels -= pixel;
 | |
|             int item_size_with_full_slice = item.size + slice + pixel;
 | |
|             item.size = item_size_with_full_slice;
 | |
| 
 | |
|             if (item.max_size >= 0)
 | |
|                 item.size = min(item.max_size, item_size_with_full_slice);
 | |
| 
 | |
|             // If the slice was more than we needed, return remained to available_size.
 | |
|             int remainder_to_give_back = item_size_with_full_slice - item.size;
 | |
|             available_size += remainder_to_give_back;
 | |
| 
 | |
|             if (item.max_size >= 0 && item.size == item.max_size) {
 | |
|                 // We've hit the item's max size. Don't give it any more space.
 | |
|                 item.final = true;
 | |
|                 --unfinished_items;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Pass 3: Place the widgets.
 | |
|     int current_x = margins().left() + content_rect.x();
 | |
|     int current_y = margins().top() + content_rect.y();
 | |
| 
 | |
|     auto widget_rect_with_margins_subtracted = content_rect;
 | |
|     widget_rect_with_margins_subtracted.take_from_left(margins().left());
 | |
|     widget_rect_with_margins_subtracted.take_from_top(margins().top());
 | |
|     widget_rect_with_margins_subtracted.take_from_right(margins().right());
 | |
|     widget_rect_with_margins_subtracted.take_from_bottom(margins().bottom());
 | |
| 
 | |
|     for (auto& item : items) {
 | |
|         Gfx::IntRect rect { current_x, current_y, 0, 0 };
 | |
| 
 | |
|         rect.set_primary_size_for_orientation(orientation(), item.size);
 | |
| 
 | |
|         if (item.widget) {
 | |
|             int secondary = widget.content_size().secondary_size_for_orientation(orientation());
 | |
|             if (orientation() == Gfx::Orientation::Horizontal)
 | |
|                 secondary -= margins().top() + margins().bottom();
 | |
|             else
 | |
|                 secondary -= margins().left() + margins().right();
 | |
| 
 | |
|             int min_secondary = item.widget->min_size().secondary_size_for_orientation(orientation());
 | |
|             int max_secondary = item.widget->max_size().secondary_size_for_orientation(orientation());
 | |
|             if (min_secondary >= 0)
 | |
|                 secondary = max(secondary, min_secondary);
 | |
|             if (max_secondary >= 0)
 | |
|                 secondary = min(secondary, max_secondary);
 | |
| 
 | |
|             rect.set_secondary_size_for_orientation(orientation(), secondary);
 | |
| 
 | |
|             if (orientation() == Gfx::Orientation::Horizontal)
 | |
|                 rect.center_vertically_within(widget_rect_with_margins_subtracted);
 | |
|             else
 | |
|                 rect.center_horizontally_within(widget_rect_with_margins_subtracted);
 | |
| 
 | |
|             item.widget->set_relative_rect(rect);
 | |
|         }
 | |
| 
 | |
|         if (orientation() == Gfx::Orientation::Horizontal)
 | |
|             current_x += rect.width() + spacing();
 | |
|         else
 | |
|             current_y += rect.height() + spacing();
 | |
|     }
 | |
| }
 | |
| 
 | |
| }
 | 
