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			1414 lines
		
	
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1414 lines
		
	
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2021, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
 | |
| #include <AK/Assertions.h>
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| #include <AK/String.h>
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| #include <LibGUI/Event.h>
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| #include <LibGUI/TextEditor.h>
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| #include <LibGUI/VimEditingEngine.h>
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| #include <string.h>
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| 
 | |
| namespace GUI {
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| 
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| void VimCursor::move()
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| {
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|     if (m_forwards)
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|         move_forwards();
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|     else
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|         move_backwards();
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| }
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| 
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| void VimCursor::move_reverse()
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| {
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|     if (m_forwards)
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|         move_backwards();
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|     else
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|         move_forwards();
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| }
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| 
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| u32 VimCursor::peek()
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| {
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|     TextPosition saved_position = m_position;
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| 
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|     move();
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|     u32 peeked = current_char();
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| 
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|     m_position = saved_position;
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|     return peeked;
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| }
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| 
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| u32 VimCursor::peek_reverse()
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| {
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|     TextPosition saved_position = m_position;
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| 
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|     move_reverse();
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|     u32 peeked = current_char();
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| 
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|     m_position = saved_position;
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|     return peeked;
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| }
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| 
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| TextDocumentLine& VimCursor::current_line()
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| {
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|     return m_editor.line(m_position.line());
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| }
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| 
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| u32 VimCursor::current_char()
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| {
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|     if (on_empty_line()) {
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|         // Fails all of isspace, ispunct, isalnum so should be good.
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|         return 0;
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|     } else {
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|         return current_line().view().code_points()[m_position.column()];
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|     }
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| }
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| 
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| bool VimCursor::on_empty_line()
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| {
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|     return current_line().length() == 0;
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| }
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| 
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| bool VimCursor::will_cross_line_boundary()
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| {
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|     if (on_empty_line())
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|         return true;
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|     else if (m_forwards && m_position.column() == current_line().length() - 1)
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|         return true;
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|     else if (!m_forwards && m_position.column() == 0)
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|         return true;
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|     else
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|         return false;
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| }
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| 
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| void VimCursor::move_forwards()
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| {
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|     if (on_empty_line() || m_position.column() == current_line().length() - 1) {
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|         if (m_position.line() == m_editor.line_count() - 1) {
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|             // We have reached the end of the document, so any other
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|             // forward movements are no-ops.
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|             m_hit_edge = true;
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|         } else {
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|             m_position.set_column(0);
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|             m_position.set_line(m_position.line() + 1);
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|             m_crossed_line_boundary = true;
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|         }
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|     } else {
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|         m_position.set_column(m_position.column() + 1);
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|         m_crossed_line_boundary = false;
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|     }
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| }
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| 
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| void VimCursor::move_backwards()
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| {
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|     if (m_position.column() == 0) {
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|         if (m_position.line() == 0) {
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|             // We have reached the start of the document, so any other
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|             // backward movements are no-ops.
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|             m_hit_edge = true;
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|         } else {
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|             m_position.set_line(m_position.line() - 1);
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|             if (!on_empty_line())
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|                 m_position.set_column(current_line().length() - 1);
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|             else
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|                 m_position.set_column(0);
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|             m_crossed_line_boundary = true;
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|         }
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|     } else {
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|         m_position.set_column(m_position.column() - 1);
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|         m_crossed_line_boundary = false;
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|     }
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| }
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| 
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| void VimMotion::add_key_code(KeyCode key, [[maybe_unused]] bool ctrl, bool shift, [[maybe_unused]] bool alt)
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| {
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|     if (is_complete())
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|         return;
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| 
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|     if (m_find_mode != FindMode::None) {
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|         // We need to consume the next character because we are going to find
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|         // until that character.
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| 
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|         // HACK: there is no good way to obtain whether a character is alphanumeric
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|         // from the keycode itself.
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|         char const* keycode_str = key_code_to_string(key);
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| 
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|         if (strlen(keycode_str) == 1 && (isalpha(keycode_str[0]) || isspace(keycode_str[0]))) {
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|             m_next_character = tolower(keycode_str[0]);
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|             m_unit = Unit::Find;
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|         } else {
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|             m_unit = Unit::Unknown;
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|         }
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| 
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|         m_is_complete = true;
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|         m_should_consume_next_character = false;
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|         return;
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|     }
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| 
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|     bool should_use_guirky = m_guirky_mode;
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| 
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|     switch (key) {
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| #define DIGIT(n)                        \
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|     case KeyCode::Key_##n:              \
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|         m_amount = (m_amount * 10) + n; \
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|         break
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| 
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|         // Digits add digits to the amount.
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|         DIGIT(1);
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|         DIGIT(2);
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|         DIGIT(3);
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|         DIGIT(4);
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|         DIGIT(5);
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|         DIGIT(6);
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|         DIGIT(7);
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|         DIGIT(8);
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|         DIGIT(9);
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| 
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| #undef DIGIT
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| 
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|     // Home means to the beginning of the line.
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|     case KeyCode::Key_Home:
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|         m_unit = Unit::Character;
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|         m_amount = START_OF_LINE;
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|         m_is_complete = true;
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|         break;
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| 
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|     // If 0 appears while amount is 0, then it means beginning of line.
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|     // Otherwise, it adds 0 to the amount.
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|     case KeyCode::Key_0:
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|         if (m_amount == 0) {
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|             m_unit = Unit::Character;
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|             m_amount = START_OF_LINE;
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|             m_is_complete = true;
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|         } else {
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|             m_amount = m_amount * 10;
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|         }
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|         break;
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| 
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|     // End or $ means end of line.
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|     // TODO: d2$ in vim deletes to the end of the line and then the next line.
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|     case KeyCode::Key_End:
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|     case KeyCode::Key_Dollar:
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|         m_unit = Unit::Character;
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|         m_amount = END_OF_LINE;
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|         m_is_complete = true;
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|         break;
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| 
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|     // ^ means the first non-whitespace character for this line.
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|     // It deletes backwards if you're in front of it, and forwards if you're behind.
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|     case KeyCode::Key_Circumflex:
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|         m_unit = Unit::Character;
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|         m_amount = START_OF_NON_WHITESPACE;
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|         m_is_complete = true;
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|         break;
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| 
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|     // j, down or + operates on this line and amount line(s) after.
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|     case KeyCode::Key_J:
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|     case KeyCode::Key_Down:
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|     case KeyCode::Key_Plus:
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|         m_unit = Unit::Line;
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| 
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|         if (m_amount == 0)
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|             m_amount = 1;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // k, up or - operates on this line and amount line(s) before.
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|     case KeyCode::Key_K:
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|     case KeyCode::Key_Up:
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|     case KeyCode::Key_Minus:
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|         m_unit = Unit::Line;
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| 
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|         if (m_amount == 0)
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|             m_amount = -1;
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|         else
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|             m_amount = -m_amount;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // BS, h or left operates on this character and amount character(s) before.
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|     case KeyCode::Key_Backspace:
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|     case KeyCode::Key_H:
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|     case KeyCode::Key_Left:
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|         m_unit = Unit::Character;
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| 
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|         if (m_amount == 0)
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|             m_amount = -1;
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|         else
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|             m_amount = -m_amount;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // l or right operates on this character and amount character(s) after.
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|     case KeyCode::Key_L:
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|     case KeyCode::Key_Right:
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|         m_unit = Unit::Character;
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| 
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|         if (m_amount > 0)
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|             m_amount--;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // w operates on amount word(s) after.
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|     // W operates on amount WORD(s) after.
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|     case KeyCode::Key_W:
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|         if (shift)
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|             m_unit = Unit::WORD;
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|         else
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|             m_unit = Unit::Word;
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| 
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|         if (m_amount == 0)
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|             m_amount = 1;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // b operates on amount word(s) before.
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|     // B operates on amount WORD(s) before.
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|     case KeyCode::Key_B:
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|         if (shift)
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|             m_unit = Unit::WORD;
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|         else
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|             m_unit = Unit::Word;
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| 
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|         if (m_amount == 0)
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|             m_amount = -1;
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|         else
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|             m_amount = -m_amount;
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // e operates on amount of word(s) after, till the end of the last word.
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|     // E operates on amount of WORD(s) after, till the end of the last WORD.
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|     // ge operates on amount of word(s) before, till the end of the last word.
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|     // gE operates on amount of WORD(s) before, till the end of the last WORD.
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|     case KeyCode::Key_E:
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|         if (shift)
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|             m_unit = Unit::EndOfWORD;
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|         else
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|             m_unit = Unit::EndOfWord;
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| 
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|         if (m_guirky_mode) {
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|             if (m_amount == 0)
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|                 m_amount = -1;
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|             else
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|                 m_amount = -m_amount;
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| 
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|             m_guirky_mode = false;
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|         } else {
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|             if (m_amount == 0)
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|                 m_amount = 1;
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|         }
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| 
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|         m_is_complete = true;
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|         break;
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| 
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|     // g enables guirky (g-prefix commands) mode.
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|     // gg operates from the start of the document to the cursor.
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|     // G operates from the cursor to the end of the document.
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|     case KeyCode::Key_G:
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|         if (m_guirky_mode) {
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|             if (shift) {
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|                 // gG is not a valid command in vim.
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|                 m_guirky_mode = false;
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|                 m_unit = Unit::Unknown;
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|                 m_is_complete = true;
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|             } else {
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|                 m_guirky_mode = false;
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|                 m_unit = Unit::Document;
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|                 m_amount = -1;
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|                 m_is_complete = true;
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|             }
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|         } else {
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|             if (shift) {
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|                 m_unit = Unit::Document;
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|                 m_amount = 1;
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|                 m_is_complete = true;
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|             } else {
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|                 m_guirky_mode = true;
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|             }
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|         }
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|         break;
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| 
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|     // t operates until the given character.
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|     case KeyCode::Key_T:
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|         m_find_mode = FindMode::To;
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|         m_should_consume_next_character = true;
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| 
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|         if (m_amount == 0)
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|             m_amount = 1;
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|         break;
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| 
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|     // f operates through the given character.
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|     case KeyCode::Key_F:
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|         m_find_mode = FindMode::Find;
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|         m_should_consume_next_character = true;
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| 
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|         if (m_amount == 0)
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|             m_amount = 1;
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|         break;
 | |
| 
 | |
|     default:
 | |
|         m_unit = Unit::Unknown;
 | |
|         m_is_complete = true;
 | |
|         break;
 | |
|     }
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| 
 | |
|     if (should_use_guirky && m_guirky_mode) {
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|         // If we didn't use the g then we cancel the motion.
 | |
|         m_guirky_mode = false;
 | |
|         m_unit = Unit::Unknown;
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|         m_is_complete = true;
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|     }
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| }
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| 
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| Optional<TextRange> VimMotion::get_range(VimEditingEngine& engine, bool normalize_for_position)
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| {
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|     if (!is_complete() || is_cancelled())
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|         return {};
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| 
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|     TextEditor& editor = engine.editor();
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| 
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|     auto position = editor.cursor();
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|     int amount = abs(m_amount);
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|     bool forwards = m_amount >= 0;
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|     VimCursor cursor { editor, position, forwards };
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| 
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|     m_start_line = m_end_line = position.line();
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|     m_start_column = m_end_column = position.column();
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| 
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|     switch (m_unit) {
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|     case Unit::Unknown:
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|         VERIFY_NOT_REACHED();
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|     case Unit::Document: {
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|         calculate_document_range(editor);
 | |
|         break;
 | |
|     }
 | |
|     case Unit::Line: {
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|         calculate_line_range(editor, normalize_for_position);
 | |
|         break;
 | |
|     }
 | |
|     case Unit::EndOfWord:
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|     case Unit::Word:
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|     case Unit::EndOfWORD:
 | |
|     case Unit::WORD: {
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|         calculate_word_range(cursor, amount, normalize_for_position);
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|         break;
 | |
|     }
 | |
|     case Unit::Character: {
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|         calculate_character_range(cursor, amount, normalize_for_position);
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|         break;
 | |
|     }
 | |
|     case Unit::Find: {
 | |
|         calculate_find_range(cursor, amount);
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|         break;
 | |
|     }
 | |
|     }
 | |
| 
 | |
|     return { TextRange { { m_start_line, m_start_column }, { m_end_line, m_end_column } } };
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| }
 | |
| 
 | |
| Optional<TextRange> VimMotion::get_repeat_range(VimEditingEngine& engine, VimMotion::Unit unit, bool normalize_for_position)
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| {
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|     TextEditor& editor = engine.editor();
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| 
 | |
|     if (m_amount > 0) {
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|         m_amount--;
 | |
|     } else if (m_amount < 0) {
 | |
|         m_amount++;
 | |
|     }
 | |
|     auto position = editor.cursor();
 | |
|     int amount = abs(m_amount);
 | |
|     bool forwards = m_amount >= 0;
 | |
|     VimCursor cursor { editor, position, forwards };
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| 
 | |
|     m_start_line = m_end_line = position.line();
 | |
|     m_start_column = m_end_column = position.column();
 | |
| 
 | |
|     switch (unit) {
 | |
|     case Unit::Line: {
 | |
|         calculate_line_range(editor, normalize_for_position);
 | |
|         break;
 | |
|     }
 | |
|     case Unit::Character: {
 | |
|         calculate_character_range(cursor, amount, normalize_for_position);
 | |
|         break;
 | |
|     }
 | |
|     default:
 | |
|         return {};
 | |
|     }
 | |
| 
 | |
|     return { TextRange { { m_start_line, m_start_column }, { m_end_line, m_end_column } } };
 | |
| }
 | |
| 
 | |
| void VimMotion::calculate_document_range(TextEditor& editor)
 | |
| {
 | |
|     if (m_amount >= 0) {
 | |
|         m_end_line = editor.line_count() - 1;
 | |
|         auto& last_line = editor.line(m_end_line);
 | |
|         m_end_column = last_line.length();
 | |
|     } else {
 | |
|         m_start_line = 0;
 | |
|         m_start_column = 0;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimMotion::calculate_line_range(TextEditor& editor, bool normalize_for_position)
 | |
| {
 | |
|     // Use this line +/- m_amount lines.
 | |
|     m_start_column = 0;
 | |
|     m_end_column = 0;
 | |
| 
 | |
|     if (m_amount >= 0) {
 | |
|         m_end_line = min(m_end_line + !normalize_for_position + m_amount, editor.line_count());
 | |
| 
 | |
|         // We can't delete to "last line + 1", so if we're on the last line,
 | |
|         // delete until the end.
 | |
|         if (m_end_line == editor.line_count()) {
 | |
|             m_end_line--;
 | |
|             m_end_column = editor.line(m_end_line).length();
 | |
|         }
 | |
|     } else {
 | |
|         // Can't write it as max(start_line + m_amount, 0) because of unsigned
 | |
|         // shenanigans.
 | |
|         if (m_start_line <= (unsigned)-m_amount)
 | |
|             m_start_line = 0;
 | |
|         else
 | |
|             m_start_line += m_amount;
 | |
| 
 | |
|         if (m_end_line == editor.line_count() - 1)
 | |
|             m_end_column = editor.line(m_end_line).length();
 | |
|         else
 | |
|             m_end_line++;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimMotion::calculate_word_range(VimCursor& cursor, int amount, bool normalize_for_position)
 | |
| {
 | |
|     enum {
 | |
|         Whitespace,
 | |
|         Word,
 | |
|         Punctuation,
 | |
|         Unknown
 | |
|     };
 | |
|     // Word is defined as a-zA-Z0-9_.
 | |
|     auto part_of_word = [](u32 ch) { return ch == '_' || isalnum(ch); };
 | |
|     auto part_of_punctuation = [](u32 ch) { return ch != '_' && ispunct(ch); };
 | |
|     auto classify = [&](u32 ch) {
 | |
|         if (isspace(ch))
 | |
|             return Whitespace;
 | |
|         else if (part_of_word(ch))
 | |
|             return Word;
 | |
|         else if (part_of_punctuation(ch))
 | |
|             return Punctuation;
 | |
|         else
 | |
|             return Unknown;
 | |
|     };
 | |
| 
 | |
|     // A small explanation for the code below: Because the direction of the
 | |
|     // movement for this motion determines what the "start" and "end" of a word
 | |
|     // is, the code below treats the motions like so:
 | |
|     // - Start of word: w/W/ge/gE
 | |
|     // - End of word: e/E/b/B
 | |
| 
 | |
|     while (amount > 0) {
 | |
|         if (cursor.hit_edge())
 | |
|             break;
 | |
| 
 | |
|         if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
 | |
|             || (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
 | |
|             // End-of-word motions peek at the "next" character and if its class
 | |
|             // is not the same as ours, they move over one character (to end up
 | |
|             // at the new character class). This is required because we don't
 | |
|             // want to exit the word with end-of-word motions.
 | |
| 
 | |
|             if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
 | |
|                 // Word-style peeking
 | |
|                 int current_class = classify(cursor.current_char());
 | |
|                 int peeked_class = classify(cursor.peek());
 | |
|                 if (current_class != peeked_class) {
 | |
|                     cursor.move();
 | |
|                 }
 | |
|             } else {
 | |
|                 // WORD-style peeking, much simpler
 | |
|                 if (isspace(cursor.peek())) {
 | |
|                     cursor.move();
 | |
|                 }
 | |
|             }
 | |
|         } else {
 | |
|             // Start-of-word motions want to exit the word no matter which part
 | |
|             // of it we're in.
 | |
|             if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
 | |
|                 // Word-style consumption
 | |
|                 if (part_of_word(cursor.current_char())) {
 | |
|                     do {
 | |
|                         cursor.move();
 | |
|                         if (cursor.hit_edge() || cursor.crossed_line_boundary())
 | |
|                             break;
 | |
|                     } while (part_of_word(cursor.current_char()));
 | |
|                 } else if (part_of_punctuation(cursor.current_char())) {
 | |
|                     do {
 | |
|                         cursor.move();
 | |
|                         if (cursor.hit_edge() || cursor.crossed_line_boundary())
 | |
|                             break;
 | |
|                     } while (part_of_punctuation(cursor.current_char()));
 | |
|                 } else if (cursor.on_empty_line()) {
 | |
|                     cursor.move();
 | |
|                 }
 | |
|             } else {
 | |
|                 // WORD-style consumption
 | |
|                 if (!isspace(cursor.current_char())) {
 | |
|                     do {
 | |
|                         cursor.move();
 | |
|                         if (cursor.hit_edge() || cursor.crossed_line_boundary())
 | |
|                             break;
 | |
|                     } while (!isspace(cursor.current_char()));
 | |
|                 } else if (cursor.on_empty_line()) {
 | |
|                     cursor.move();
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Now consume any space if it exists.
 | |
|         if (isspace(cursor.current_char())) {
 | |
|             do {
 | |
|                 cursor.move();
 | |
|                 if (cursor.hit_edge())
 | |
|                     break;
 | |
|             } while (isspace(cursor.current_char()));
 | |
|         }
 | |
| 
 | |
|         if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
 | |
|             || (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
 | |
|             // End-of-word motions consume until the class doesn't match.
 | |
| 
 | |
|             if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
 | |
|                 // Word-style consumption
 | |
|                 int current_class = classify(cursor.current_char());
 | |
|                 while (classify(cursor.current_char()) == current_class) {
 | |
|                     cursor.move();
 | |
|                     if (cursor.hit_edge() || cursor.crossed_line_boundary())
 | |
|                         break;
 | |
|                 }
 | |
|             } else {
 | |
|                 // WORD-style consumption
 | |
|                 while (!isspace(cursor.current_char())) {
 | |
|                     cursor.move();
 | |
|                     if (cursor.hit_edge() || cursor.crossed_line_boundary())
 | |
|                         break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         amount--;
 | |
|     }
 | |
| 
 | |
|     // If we need to normalize for position then we do a move_reverse for
 | |
|     // end-of-word motions, because vim acts on end-of-word ranges through the
 | |
|     // character your cursor is placed on but acts on start-of-words *until* the
 | |
|     // character your cursor is placed on.
 | |
|     if (normalize_for_position) {
 | |
|         if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
 | |
|             || (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
 | |
|             if (!cursor.hit_edge())
 | |
|                 cursor.move_reverse();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (cursor.forwards()) {
 | |
|         m_end_line = cursor.current_position().line();
 | |
|         m_end_column = cursor.current_position().column() + normalize_for_position;
 | |
|     } else {
 | |
|         m_start_line = cursor.current_position().line();
 | |
|         m_start_column = cursor.current_position().column();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimMotion::calculate_character_range(VimCursor& cursor, int amount, bool normalize_for_position)
 | |
| {
 | |
|     if (m_amount == START_OF_LINE) {
 | |
|         m_start_column = 0;
 | |
|     } else if (m_amount == END_OF_LINE) {
 | |
|         m_end_column = cursor.current_line().length();
 | |
|     } else if (m_amount == START_OF_NON_WHITESPACE) {
 | |
|         // Find the first non-whitespace character and set the range from current
 | |
|         // position to it.
 | |
|         TextPosition cursor_copy = cursor.current_position();
 | |
|         cursor.current_position().set_column(0);
 | |
| 
 | |
|         while (isspace(cursor.current_char())) {
 | |
|             if (cursor.will_cross_line_boundary())
 | |
|                 break;
 | |
| 
 | |
|             cursor.move_forwards();
 | |
|         }
 | |
| 
 | |
|         if (cursor_copy < cursor.current_position())
 | |
|             m_end_column = cursor.current_position().column() + 1;
 | |
|         else
 | |
|             m_start_column = cursor.current_position().column();
 | |
|     } else {
 | |
|         while (amount > 0) {
 | |
|             if (cursor.hit_edge() || cursor.will_cross_line_boundary())
 | |
|                 break;
 | |
| 
 | |
|             cursor.move();
 | |
|             amount--;
 | |
|         }
 | |
| 
 | |
|         if (cursor.forwards()) {
 | |
|             m_end_column = cursor.current_position().column() + 1 + normalize_for_position;
 | |
|         } else {
 | |
|             m_start_column = cursor.current_position().column();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimMotion::calculate_find_range(VimCursor& cursor, int amount)
 | |
| {
 | |
|     // Find the searched character (case-insensitive).
 | |
|     while (amount > 0) {
 | |
|         cursor.move_forwards();
 | |
| 
 | |
|         while ((unsigned)tolower(cursor.current_char()) != m_next_character) {
 | |
|             if (cursor.will_cross_line_boundary())
 | |
|                 break;
 | |
| 
 | |
|             cursor.move_forwards();
 | |
|         }
 | |
| 
 | |
|         amount--;
 | |
|     }
 | |
| 
 | |
|     // If we didn't find our character before reaching the end of the line, then
 | |
|     // we want the range to be invalid so no operation is performed.
 | |
|     if ((unsigned)tolower(cursor.current_char()) == m_next_character) {
 | |
|         // We found our character.
 | |
|         bool in_find_mode = m_find_mode == FindMode::Find;
 | |
|         m_end_column = cursor.current_position().column() + in_find_mode;
 | |
|     }
 | |
| 
 | |
|     m_find_mode = FindMode::None;
 | |
| }
 | |
| 
 | |
| Optional<TextPosition> VimMotion::get_position(VimEditingEngine& engine, bool in_visual_mode)
 | |
| {
 | |
|     auto range_optional = get_range(engine, true);
 | |
|     if (!range_optional.has_value())
 | |
|         return {};
 | |
| 
 | |
|     auto range = range_optional.value();
 | |
|     if (!range.is_valid())
 | |
|         return {};
 | |
| 
 | |
|     TextEditor& editor = engine.editor();
 | |
|     auto cursor_position = editor.cursor();
 | |
| 
 | |
|     switch (m_unit) {
 | |
|     case Unit::Document: {
 | |
|         if (range.start().line() < cursor_position.line()) {
 | |
|             cursor_position.set_line(range.start().line());
 | |
|         } else {
 | |
|             cursor_position.set_line(range.end().line());
 | |
|         }
 | |
|         cursor_position.set_column(0);
 | |
| 
 | |
|         return { cursor_position };
 | |
|     }
 | |
|     case Unit::Line: {
 | |
|         size_t line_number;
 | |
|         // Because we select lines from start to end, we can't use that
 | |
|         // to get the new position, so we do some correction here.
 | |
|         if (range.start().line() < cursor_position.line() || m_amount < 0) {
 | |
|             line_number = range.start().line();
 | |
|         } else {
 | |
|             line_number = range.end().line();
 | |
|         }
 | |
| 
 | |
|         auto& line = editor.line(line_number);
 | |
| 
 | |
|         cursor_position.set_line(line_number);
 | |
|         if (line.length() <= cursor_position.column()) {
 | |
|             cursor_position.set_column(line.length() - 1);
 | |
|         }
 | |
| 
 | |
|         return { cursor_position };
 | |
|     }
 | |
|     default: {
 | |
|         if (range.start() < cursor_position) {
 | |
|             return { range.start() };
 | |
|         } else {
 | |
|             // Ranges are end-exclusive. The normalize_for_position argument we pass
 | |
|             // above in get_range normalizes some values which shouldn't be
 | |
|             // end-exclusive during normal operations.
 | |
|             bool is_at_start = range.end().column() == 0;
 | |
|             auto& line = editor.line(range.end().line());
 | |
| 
 | |
|             size_t column = is_at_start ? 0 : range.end().column() - 1;
 | |
|             column = min(column, line.length() - (in_visual_mode ? 0 : 1));
 | |
|             // Need to not go beyond the last character, as standard in vim.
 | |
| 
 | |
|             return { TextPosition { range.end().line(), column } };
 | |
|         }
 | |
|     }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimMotion::reset()
 | |
| {
 | |
|     m_unit = Unit::Unknown;
 | |
|     m_amount = 0;
 | |
|     m_is_complete = false;
 | |
| }
 | |
| 
 | |
| CursorWidth VimEditingEngine::cursor_width() const
 | |
| {
 | |
|     return m_vim_mode == VimMode::Insert ? CursorWidth::NARROW : CursorWidth::WIDE;
 | |
| }
 | |
| 
 | |
| bool VimEditingEngine::on_key(const KeyEvent& event)
 | |
| {
 | |
|     switch (m_vim_mode) {
 | |
|     case (VimMode::Insert):
 | |
|         return on_key_in_insert_mode(event);
 | |
|     case (VimMode::Visual):
 | |
|         return on_key_in_visual_mode(event);
 | |
|     case (VimMode::Normal):
 | |
|         return on_key_in_normal_mode(event);
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool VimEditingEngine::on_key_in_insert_mode(const KeyEvent& event)
 | |
| {
 | |
|     if (EditingEngine::on_key(event))
 | |
|         return true;
 | |
| 
 | |
|     if (event.ctrl()) {
 | |
|         switch (event.key()) {
 | |
|         case KeyCode::Key_W:
 | |
|             m_editor->delete_previous_word();
 | |
|             return true;
 | |
|         case KeyCode::Key_H:
 | |
|             m_editor->delete_previous_char();
 | |
|             return true;
 | |
|         case KeyCode::Key_U:
 | |
|             m_editor->delete_from_line_start_to_cursor();
 | |
|             return true;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (event.key() == KeyCode::Key_Escape || (event.ctrl() && event.key() == KeyCode::Key_LeftBracket) || (event.ctrl() && event.key() == KeyCode::Key_C)) {
 | |
|         if (m_editor->cursor().column() > 0)
 | |
|             move_one_left();
 | |
|         switch_to_normal_mode();
 | |
|         return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool VimEditingEngine::on_key_in_normal_mode(const KeyEvent& event)
 | |
| {
 | |
|     // Ignore auxiliary keypress events.
 | |
|     if (event.key() == KeyCode::Key_LeftShift
 | |
|         || event.key() == KeyCode::Key_RightShift
 | |
|         || event.key() == KeyCode::Key_Control
 | |
|         || event.key() == KeyCode::Key_Alt) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     if (m_previous_key == KeyCode::Key_D) {
 | |
|         if (event.key() == KeyCode::Key_D && !m_motion.should_consume_next_character()) {
 | |
|             if (m_motion.amount()) {
 | |
|                 auto range = m_motion.get_repeat_range(*this, VimMotion::Unit::Line);
 | |
|                 VERIFY(range.has_value());
 | |
|                 yank(*range, Line);
 | |
|                 m_editor->delete_text_range(*range);
 | |
|             } else {
 | |
|                 yank(Line);
 | |
|                 delete_line();
 | |
|             }
 | |
|             m_motion.reset();
 | |
|             m_previous_key = {};
 | |
|         } else {
 | |
|             m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|             if (m_motion.is_complete()) {
 | |
|                 if (!m_motion.is_cancelled()) {
 | |
|                     auto range = m_motion.get_range(*this);
 | |
|                     VERIFY(range.has_value());
 | |
| 
 | |
|                     if (range->is_valid()) {
 | |
|                         m_editor->delete_text_range(*range);
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 m_motion.reset();
 | |
|                 m_previous_key = {};
 | |
|             }
 | |
|         }
 | |
|     } else if (m_previous_key == KeyCode::Key_Y) {
 | |
|         if (event.key() == KeyCode::Key_Y && !m_motion.should_consume_next_character()) {
 | |
|             if (m_motion.amount()) {
 | |
|                 auto range = m_motion.get_repeat_range(*this, VimMotion::Unit::Line);
 | |
|                 VERIFY(range.has_value());
 | |
|                 yank(*range, Line);
 | |
|             } else {
 | |
|                 yank(Line);
 | |
|             }
 | |
|             m_motion.reset();
 | |
|             m_previous_key = {};
 | |
|         } else {
 | |
|             m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|             if (m_motion.is_complete()) {
 | |
|                 if (!m_motion.is_cancelled()) {
 | |
|                     auto range = m_motion.get_range(*this);
 | |
|                     VERIFY(range.has_value());
 | |
| 
 | |
|                     if (range->is_valid()) {
 | |
|                         m_editor->set_selection(*range);
 | |
|                         yank(Selection);
 | |
|                         m_editor->clear_selection();
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 m_motion.reset();
 | |
|                 m_previous_key = {};
 | |
|             }
 | |
|         }
 | |
|     } else if (m_previous_key == KeyCode::Key_C) {
 | |
|         if (event.key() == KeyCode::Key_C && !m_motion.should_consume_next_character()) {
 | |
|             // Needed because the code to replace the deleted line is called after delete_line() so
 | |
|             // what was the second last line before the delete, is now the last line.
 | |
|             bool was_second_last_line = m_editor->cursor().line() == m_editor->line_count() - 2;
 | |
|             yank(Line);
 | |
|             delete_line();
 | |
|             if (was_second_last_line || (m_editor->cursor().line() != 0 && m_editor->cursor().line() != m_editor->line_count() - 1)) {
 | |
|                 move_one_up(event);
 | |
|                 move_to_logical_line_end();
 | |
|                 m_editor->add_code_point(0x0A);
 | |
|             } else if (m_editor->cursor().line() == 0) {
 | |
|                 move_to_logical_line_beginning();
 | |
|                 m_editor->add_code_point(0x0A);
 | |
|                 move_one_up(event);
 | |
|             } else if (m_editor->cursor().line() == m_editor->line_count() - 1) {
 | |
|                 m_editor->add_code_point(0x0A);
 | |
|             }
 | |
|             switch_to_insert_mode();
 | |
|         } else {
 | |
|             m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|             if (m_motion.is_complete()) {
 | |
|                 if (!m_motion.is_cancelled()) {
 | |
|                     auto range = m_motion.get_range(*this);
 | |
|                     VERIFY(range.has_value());
 | |
| 
 | |
|                     if (range->is_valid()) {
 | |
|                         m_editor->set_selection(*range);
 | |
|                         yank(Selection);
 | |
|                         m_editor->delete_text_range(*range);
 | |
|                         switch_to_insert_mode();
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 m_motion.reset();
 | |
|                 m_previous_key = {};
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         if (m_motion.should_consume_next_character()) {
 | |
|             // We must consume the next character.
 | |
|             // FIXME: deduplicate with code below.
 | |
|             m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|             if (m_motion.is_complete()) {
 | |
|                 if (!m_motion.is_cancelled()) {
 | |
|                     auto maybe_new_position = m_motion.get_position(*this);
 | |
|                     if (maybe_new_position.has_value()) {
 | |
|                         auto new_position = maybe_new_position.value();
 | |
|                         m_editor->set_cursor(new_position);
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 m_motion.reset();
 | |
|             }
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // Handle first any key codes that are to be applied regardless of modifiers.
 | |
|         switch (event.key()) {
 | |
|         case (KeyCode::Key_Escape):
 | |
|             if (m_editor->on_escape_pressed)
 | |
|                 m_editor->on_escape_pressed();
 | |
|             return true;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         // SHIFT is pressed.
 | |
|         if (event.shift() && !event.ctrl() && !event.alt()) {
 | |
|             switch (event.key()) {
 | |
|             case (KeyCode::Key_A):
 | |
|                 move_to_logical_line_end();
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_I):
 | |
|                 move_to_logical_line_beginning();
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_O):
 | |
|                 move_to_logical_line_beginning();
 | |
|                 m_editor->add_code_point(0x0A);
 | |
|                 move_one_up(event);
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_LeftBrace): {
 | |
|                 auto amount = m_motion.amount() > 0 ? m_motion.amount() : 1;
 | |
|                 m_motion.reset();
 | |
|                 for (int i = 0; i < amount; i++)
 | |
|                     move_to_previous_empty_lines_block();
 | |
|                 return true;
 | |
|             }
 | |
|             case (KeyCode::Key_RightBrace): {
 | |
|                 auto amount = m_motion.amount() > 0 ? m_motion.amount() : 1;
 | |
|                 m_motion.reset();
 | |
|                 for (int i = 0; i < amount; i++)
 | |
|                     move_to_next_empty_lines_block();
 | |
|                 return true;
 | |
|             }
 | |
|             case (KeyCode::Key_J): {
 | |
|                 // Looks a bit strange, but join without a repeat, with 1 as the repeat or 2 as the repeat all join the current and next lines
 | |
|                 auto amount = (m_motion.amount() > 2) ? (m_motion.amount() - 1) : 1;
 | |
|                 m_motion.reset();
 | |
|                 for (int i = 0; i < amount; i++) {
 | |
|                     if (m_editor->cursor().line() + 1 >= m_editor->line_count())
 | |
|                         return true;
 | |
|                     move_to_logical_line_end();
 | |
|                     m_editor->add_code_point(' ');
 | |
|                     TextPosition next_line = { m_editor->cursor().line() + 1, 0 };
 | |
|                     m_editor->delete_text_range({ m_editor->cursor(), next_line });
 | |
|                     move_one_left();
 | |
|                 }
 | |
|                 return true;
 | |
|             }
 | |
|             case (KeyCode::Key_P):
 | |
|                 put_before();
 | |
|                 break;
 | |
|             default:
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // CTRL is pressed.
 | |
|         if (event.ctrl() && !event.shift() && !event.alt()) {
 | |
|             switch (event.key()) {
 | |
|             case (KeyCode::Key_D):
 | |
|                 move_half_page_down();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_R):
 | |
|                 m_editor->redo();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_U):
 | |
|                 move_half_page_up();
 | |
|                 return true;
 | |
|             default:
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // FIXME: H and L movement keys will move to the previous or next line when reaching the beginning or end
 | |
|         //  of the line and pressed again.
 | |
| 
 | |
|         // No modifier is pressed.
 | |
|         if (!event.ctrl() && !event.shift() && !event.alt()) {
 | |
|             switch (event.key()) {
 | |
|             case (KeyCode::Key_A):
 | |
|                 move_one_right();
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_C):
 | |
|                 m_previous_key = event.key();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_D):
 | |
|                 m_previous_key = event.key();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_I):
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_O):
 | |
|                 move_to_logical_line_end();
 | |
|                 m_editor->add_code_point(0x0A);
 | |
|                 switch_to_insert_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_U):
 | |
|                 m_editor->undo();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_X): {
 | |
|                 TextRange range = { m_editor->cursor(), { m_editor->cursor().line(), m_editor->cursor().column() + 1 } };
 | |
|                 if (m_motion.amount()) {
 | |
|                     auto opt = m_motion.get_repeat_range(*this, VimMotion::Unit::Character);
 | |
|                     VERIFY(opt.has_value());
 | |
|                     range = *opt;
 | |
|                     m_motion.reset();
 | |
|                 }
 | |
|                 yank(range, Selection);
 | |
|                 m_editor->delete_text_range(range);
 | |
|                 return true;
 | |
|             }
 | |
|             case (KeyCode::Key_V):
 | |
|                 switch_to_visual_mode();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_Y):
 | |
|                 m_previous_key = event.key();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_P):
 | |
|                 put_after();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_PageUp):
 | |
|                 move_page_up();
 | |
|                 return true;
 | |
|             case (KeyCode::Key_PageDown):
 | |
|                 move_page_down();
 | |
|                 return true;
 | |
|             default:
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // If nothing else handled the key, we'll be feeding the motion state
 | |
|         // machine instead.
 | |
|         m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|         if (m_motion.is_complete()) {
 | |
|             if (!m_motion.is_cancelled()) {
 | |
|                 auto maybe_new_position = m_motion.get_position(*this);
 | |
|                 if (maybe_new_position.has_value()) {
 | |
|                     auto new_position = maybe_new_position.value();
 | |
|                     m_editor->set_cursor(new_position);
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             m_motion.reset();
 | |
|         }
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool VimEditingEngine::on_key_in_visual_mode(const KeyEvent& event)
 | |
| {
 | |
|     // If the motion state machine requires the next character, feed it.
 | |
|     if (m_motion.should_consume_next_character()) {
 | |
|         m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|         if (m_motion.is_complete()) {
 | |
|             if (!m_motion.is_cancelled()) {
 | |
|                 auto maybe_new_position = m_motion.get_position(*this, true);
 | |
|                 if (maybe_new_position.has_value()) {
 | |
|                     auto new_position = maybe_new_position.value();
 | |
|                     m_editor->set_cursor(new_position);
 | |
|                     update_selection_on_cursor_move();
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             m_motion.reset();
 | |
|         }
 | |
| 
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     // Handle first any key codes that are to be applied regardless of modifiers.
 | |
|     switch (event.key()) {
 | |
|     case (KeyCode::Key_Escape):
 | |
|         switch_to_normal_mode();
 | |
|         if (m_editor->on_escape_pressed)
 | |
|             m_editor->on_escape_pressed();
 | |
|         return true;
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     // SHIFT is pressed.
 | |
|     if (event.shift() && !event.ctrl() && !event.alt()) {
 | |
|         switch (event.key()) {
 | |
|         case (KeyCode::Key_A):
 | |
|             move_to_logical_line_end();
 | |
|             switch_to_insert_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_I):
 | |
|             move_to_logical_line_beginning();
 | |
|             switch_to_insert_mode();
 | |
|             return true;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // CTRL is pressed.
 | |
|     if (event.ctrl() && !event.shift() && !event.alt()) {
 | |
|         switch (event.key()) {
 | |
|         case (KeyCode::Key_D):
 | |
|             move_half_page_down();
 | |
|             update_selection_on_cursor_move();
 | |
|             return true;
 | |
|         case (KeyCode::Key_U):
 | |
|             move_half_page_up();
 | |
|             update_selection_on_cursor_move();
 | |
|             return true;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // No modifier is pressed.
 | |
|     if (!event.ctrl() && !event.shift() && !event.alt()) {
 | |
|         switch (event.key()) {
 | |
|         case (KeyCode::Key_D):
 | |
|             yank(Selection);
 | |
|             m_editor->do_delete();
 | |
|             switch_to_normal_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_U):
 | |
|             // FIXME: Set selection to uppercase.
 | |
|             return true;
 | |
|         case (KeyCode::Key_X):
 | |
|             yank(Selection);
 | |
|             m_editor->do_delete();
 | |
|             switch_to_normal_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_V):
 | |
|             switch_to_normal_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_C):
 | |
|             yank(Selection);
 | |
|             m_editor->do_delete();
 | |
|             switch_to_insert_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_Y):
 | |
|             yank(Selection);
 | |
|             switch_to_normal_mode();
 | |
|             return true;
 | |
|         case (KeyCode::Key_PageUp):
 | |
|             move_page_up();
 | |
|             update_selection_on_cursor_move();
 | |
|             return true;
 | |
|         case (KeyCode::Key_PageDown):
 | |
|             move_page_down();
 | |
|             update_selection_on_cursor_move();
 | |
|             return true;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // By default, we feed the motion state machine.
 | |
|     m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
 | |
|     if (m_motion.is_complete()) {
 | |
|         if (!m_motion.is_cancelled()) {
 | |
|             auto maybe_new_position = m_motion.get_position(*this, true);
 | |
|             if (maybe_new_position.has_value()) {
 | |
|                 auto new_position = maybe_new_position.value();
 | |
|                 m_editor->set_cursor(new_position);
 | |
|                 update_selection_on_cursor_move();
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         m_motion.reset();
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::switch_to_normal_mode()
 | |
| {
 | |
|     m_vim_mode = VimMode::Normal;
 | |
|     m_editor->reset_cursor_blink();
 | |
|     m_previous_key = {};
 | |
|     clear_visual_mode_data();
 | |
|     m_motion.reset();
 | |
| };
 | |
| 
 | |
| void VimEditingEngine::switch_to_insert_mode()
 | |
| {
 | |
|     m_vim_mode = VimMode::Insert;
 | |
|     m_editor->reset_cursor_blink();
 | |
|     m_previous_key = {};
 | |
|     clear_visual_mode_data();
 | |
|     m_motion.reset();
 | |
| };
 | |
| 
 | |
| void VimEditingEngine::switch_to_visual_mode()
 | |
| {
 | |
|     m_vim_mode = VimMode::Visual;
 | |
|     m_editor->reset_cursor_blink();
 | |
|     m_previous_key = {};
 | |
|     m_selection_start_position = m_editor->cursor();
 | |
|     m_editor->selection().set(m_editor->cursor(), { m_editor->cursor().line(), m_editor->cursor().column() + 1 });
 | |
|     m_editor->did_update_selection();
 | |
|     m_motion.reset();
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::update_selection_on_cursor_move()
 | |
| {
 | |
|     auto cursor = m_editor->cursor();
 | |
|     auto start = m_selection_start_position < cursor ? m_selection_start_position : cursor;
 | |
|     auto end = m_selection_start_position < cursor ? cursor : m_selection_start_position;
 | |
| 
 | |
|     if (end.column() >= m_editor->current_line().length()) {
 | |
|         if (end.line() != m_editor->line_count() - 1)
 | |
|             end = { end.line() + 1, 0 };
 | |
|     } else {
 | |
|         end.set_column(end.column() + 1);
 | |
|     }
 | |
| 
 | |
|     m_editor->selection().set(start, end);
 | |
|     m_editor->did_update_selection();
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::clamp_cursor_position()
 | |
| {
 | |
|     auto cursor = m_editor->cursor();
 | |
|     if (cursor.column() >= m_editor->current_line().length()) {
 | |
|         cursor.set_column(m_editor->current_line().length() - 1);
 | |
|         m_editor->set_cursor(cursor);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::clear_visual_mode_data()
 | |
| {
 | |
|     if (m_editor->has_selection()) {
 | |
|         m_editor->selection().clear();
 | |
|         m_editor->did_update_selection();
 | |
|         clamp_cursor_position();
 | |
|     }
 | |
|     m_selection_start_position = {};
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::move_half_page_up()
 | |
| {
 | |
|     move_up(0.5);
 | |
| };
 | |
| 
 | |
| void VimEditingEngine::move_half_page_down()
 | |
| {
 | |
|     move_down(0.5);
 | |
| };
 | |
| 
 | |
| void VimEditingEngine::yank(YankType type)
 | |
| {
 | |
|     m_yank_type = type;
 | |
|     if (type == YankType::Line) {
 | |
|         m_yank_buffer = m_editor->current_line().to_utf8();
 | |
|     } else {
 | |
|         m_yank_buffer = m_editor->selected_text();
 | |
|     }
 | |
| 
 | |
|     // When putting this, auto indentation (if enabled) will indent as far as
 | |
|     // is necessary, then any whitespace captured before the yanked text will be placed
 | |
|     // after the indentation, doubling the indentation.
 | |
|     if (m_editor->is_automatic_indentation_enabled())
 | |
|         m_yank_buffer = m_yank_buffer.trim_whitespace(TrimMode::Left);
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::yank(TextRange range, YankType yank_type)
 | |
| {
 | |
|     m_yank_type = yank_type;
 | |
|     m_yank_buffer = m_editor->document().text_in_range(range).trim_whitespace(AK::TrimMode::Right);
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::put_before()
 | |
| {
 | |
|     auto amount = m_motion.amount() ? m_motion.amount() : 1;
 | |
|     m_motion.reset();
 | |
|     if (m_yank_type == YankType::Line) {
 | |
|         move_to_logical_line_beginning();
 | |
|         StringBuilder sb = StringBuilder(amount * (m_yank_buffer.length() + 1));
 | |
|         for (auto i = 0; i < amount; i++) {
 | |
|             sb.append(m_yank_buffer);
 | |
|             sb.append_code_point(0x0A);
 | |
|         }
 | |
|         m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
 | |
|         m_editor->set_cursor({ m_editor->cursor().line(), m_editor->current_line().first_non_whitespace_column() });
 | |
|     } else {
 | |
|         StringBuilder sb = StringBuilder(m_yank_buffer.length() * amount);
 | |
|         for (auto i = 0; i < amount; i++) {
 | |
|             sb.append(m_yank_buffer);
 | |
|         }
 | |
|         m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
 | |
|         move_one_left();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::put_after()
 | |
| {
 | |
|     auto amount = m_motion.amount() ? m_motion.amount() : 1;
 | |
|     m_motion.reset();
 | |
|     if (m_yank_type == YankType::Line) {
 | |
|         move_to_logical_line_end();
 | |
|         StringBuilder sb = StringBuilder(m_yank_buffer.length() + 1);
 | |
|         for (auto i = 0; i < amount; i++) {
 | |
|             sb.append_code_point(0x0A);
 | |
|             sb.append(m_yank_buffer);
 | |
|         }
 | |
|         m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
 | |
|         m_editor->set_cursor({ m_editor->cursor().line(), m_editor->current_line().first_non_whitespace_column() });
 | |
|     } else {
 | |
|         // FIXME: If attempting to put on the last column a line,
 | |
|         // the buffer will bne placed on the next line due to the move_one_left/right behavior.
 | |
|         move_one_right();
 | |
|         StringBuilder sb = StringBuilder(m_yank_buffer.length() * amount);
 | |
|         for (auto i = 0; i < amount; i++) {
 | |
|             sb.append(m_yank_buffer);
 | |
|         }
 | |
|         m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
 | |
|         move_one_left();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void VimEditingEngine::move_to_previous_empty_lines_block()
 | |
| {
 | |
|     VERIFY(!m_editor.is_null());
 | |
|     size_t line_idx = m_editor->cursor().line();
 | |
|     bool skipping_initial_empty_lines = true;
 | |
|     while (line_idx > 0) {
 | |
|         if (m_editor->document().line(line_idx).is_empty()) {
 | |
|             if (!skipping_initial_empty_lines)
 | |
|                 break;
 | |
|         } else {
 | |
|             skipping_initial_empty_lines = false;
 | |
|         }
 | |
|         line_idx--;
 | |
|     }
 | |
| 
 | |
|     TextPosition new_cursor = { line_idx, 0 };
 | |
| 
 | |
|     m_editor->set_cursor(new_cursor);
 | |
| };
 | |
| 
 | |
| void VimEditingEngine::move_to_next_empty_lines_block()
 | |
| {
 | |
|     VERIFY(!m_editor.is_null());
 | |
|     size_t line_idx = m_editor->cursor().line();
 | |
|     bool skipping_initial_empty_lines = true;
 | |
|     while (line_idx < m_editor->line_count() - 1) {
 | |
|         if (m_editor->document().line(line_idx).is_empty()) {
 | |
|             if (!skipping_initial_empty_lines)
 | |
|                 break;
 | |
|         } else {
 | |
|             skipping_initial_empty_lines = false;
 | |
|         }
 | |
|         line_idx++;
 | |
|     }
 | |
| 
 | |
|     TextPosition new_cursor = { line_idx, 0 };
 | |
| 
 | |
|     m_editor->set_cursor(new_cursor);
 | |
| };
 | |
| 
 | |
| }
 | 
