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	 b9afea40e6
			
		
	
	
		b9afea40e6
		
	
	
	
	
		
			
			This will allow resolving paths that use sizes that are relative to the viewport. This necessarily removes the on element caching, which has been redundant for a while as computed paths are stored on the paintable.
		
			
				
	
	
		
			117 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/HTML/Window.h>
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| #include <LibWeb/SVG/AttributeNames.h>
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| #include <LibWeb/SVG/AttributeParser.h>
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| #include <LibWeb/SVG/SVGEllipseElement.h>
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| 
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| namespace Web::SVG {
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| 
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| JS_DEFINE_ALLOCATOR(SVGEllipseElement);
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| 
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| SVGEllipseElement::SVGEllipseElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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|     : SVGGeometryElement(document, qualified_name)
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| {
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| }
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| 
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| void SVGEllipseElement::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGEllipseElementPrototype>(realm, "SVGEllipseElement"_fly_string));
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| }
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| 
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| void SVGEllipseElement::attribute_changed(FlyString const& name, Optional<String> const& value)
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| {
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|     SVGGeometryElement::attribute_changed(name, value);
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| 
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|     if (name == SVG::AttributeNames::cx) {
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|         m_center_x = AttributeParser::parse_coordinate(value.value_or(String {}));
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|     } else if (name == SVG::AttributeNames::cy) {
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|         m_center_y = AttributeParser::parse_coordinate(value.value_or(String {}));
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|     } else if (name == SVG::AttributeNames::rx) {
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|         m_radius_x = AttributeParser::parse_positive_length(value.value_or(String {}));
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|     } else if (name == SVG::AttributeNames::ry) {
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|         m_radius_y = AttributeParser::parse_positive_length(value.value_or(String {}));
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|     }
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| }
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| 
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| Gfx::Path SVGEllipseElement::get_path(CSSPixelSize)
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| {
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|     float rx = m_radius_x.value_or(0);
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|     float ry = m_radius_y.value_or(0);
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|     float cx = m_center_x.value_or(0);
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|     float cy = m_center_y.value_or(0);
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|     Gfx::Path path;
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| 
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|     // A computed value of zero for either dimension, or a computed value of auto for both dimensions, disables rendering of the element.
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|     if (rx == 0 || ry == 0)
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|         return path;
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| 
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|     Gfx::FloatSize radii = { rx, ry };
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|     double x_axis_rotation = 0;
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|     bool large_arc = false;
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|     bool sweep = true; // Note: Spec says it should be false, but it's wrong. https://github.com/w3c/svgwg/issues/765
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| 
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|     // 1. A move-to command to the point cx+rx,cy;
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|     path.move_to({ cx + rx, cy });
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| 
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|     // 2. arc to cx,cy+ry;
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|     path.elliptical_arc_to({ cx, cy + ry }, radii, x_axis_rotation, large_arc, sweep);
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| 
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|     // 3. arc to cx-rx,cy;
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|     path.elliptical_arc_to({ cx - rx, cy }, radii, x_axis_rotation, large_arc, sweep);
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| 
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|     // 4. arc to cx,cy-ry;
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|     path.elliptical_arc_to({ cx, cy - ry }, radii, x_axis_rotation, large_arc, sweep);
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| 
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|     // 5. arc with a segment-completing close path operation.
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|     path.elliptical_arc_to({ cx + rx, cy }, radii, x_axis_rotation, large_arc, sweep);
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| 
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|     return path;
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| }
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| 
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| // https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCXAttribute
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| JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cx() const
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| {
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|     // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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|     // FIXME: Create a proper animated value when animations are supported.
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|     auto base_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
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|     auto anim_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
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|     return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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| }
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| 
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| // https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCYAttribute
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| JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cy() const
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| {
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|     // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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|     // FIXME: Create a proper animated value when animations are supported.
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|     auto base_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
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|     auto anim_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
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|     return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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| }
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| 
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| // https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRXAttribute
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| JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::rx() const
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| {
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|     // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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|     // FIXME: Create a proper animated value when animations are supported.
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|     auto base_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
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|     auto anim_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
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|     return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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| }
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| 
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| // https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRYAttribute
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| JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::ry() const
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| {
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|     // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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|     // FIXME: Create a proper animated value when animations are supported.
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|     auto base_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
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|     auto anim_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
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|     return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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| }
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| 
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| }
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