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With the recording painter the actual painting operations are delayed, so now if multiple corner clippers are constructed, and they use a shared bitmap they can interfere with each other. The use of this shared bitmap was somewhat questionable anyway, so this is not much of a loss. This fixes the border-radius.html test page.
36 lines
1.4 KiB
C++
36 lines
1.4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/AntiAliasingPainter.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/CSS/ComputedValues.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/Painting/BorderRadiiData.h>
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#include <LibWeb/Painting/BordersData.h>
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namespace Web::Painting {
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BorderRadiiData normalized_border_radii_data(Layout::Node const&, CSSPixelRect const&, CSS::BorderRadiusData top_left_radius, CSS::BorderRadiusData top_right_radius, CSS::BorderRadiusData bottom_right_radius, CSS::BorderRadiusData bottom_left_radius);
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enum class BorderEdge {
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Top,
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Right,
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Bottom,
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Left,
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};
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// Returns OptionalNone if there is no outline to paint.
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Optional<BordersData> borders_data_for_outline(Layout::Node const&, Color outline_color, CSS::OutlineStyle outline_style, CSSPixels outline_width);
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void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersData const& borders_data, Gfx::Path& path, bool last);
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void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii_data, BordersData const&);
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Gfx::Color border_color(BorderEdge edge, BordersData const& borders_data);
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}
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