mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 15:28:11 +00:00
![]() The MemoryManager now works, so we can use the same code as on x86 to map the framebuffer. Since it uses the MemoryManager, the initialization of the BootFramebufferConsole has to happen after the MemoryManager is working. |
||
---|---|---|
.. | ||
BootFramebufferConsole.cpp | ||
BootFramebufferConsole.h | ||
Console.h | ||
ContiguousFramebufferConsole.cpp | ||
ContiguousFramebufferConsole.h | ||
GenericFramebufferConsole.cpp | ||
GenericFramebufferConsole.h | ||
VGATextModeConsole.cpp | ||
VGATextModeConsole.h |