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serenity/Userland/DevTools/HackStudio/Dialogs/ProjectTemplatesModel.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

53 lines
1.3 KiB
C++

/*
* Copyright (c) 2021, Nick Vella <nick@nxk.io>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullPtrVector.h>
#include <AK/RefPtr.h>
#include <AK/WeakPtr.h>
#include <DevTools/HackStudio/ProjectTemplate.h>
#include <LibCore/FileWatcher.h>
#include <LibGUI/Model.h>
namespace HackStudio {
class ProjectTemplatesModel final : public GUI::Model {
public:
static NonnullRefPtr<ProjectTemplatesModel> create()
{
return adopt(*new ProjectTemplatesModel());
}
enum Column {
Icon = 0,
Id,
Name,
__Count
};
virtual ~ProjectTemplatesModel() override;
RefPtr<ProjectTemplate> template_for_index(const GUI::ModelIndex& index);
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual String column_name(int) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
virtual void update() override;
void rescan_templates();
private:
explicit ProjectTemplatesModel();
NonnullRefPtrVector<ProjectTemplate> m_templates;
Vector<ProjectTemplate*> m_mapping;
RefPtr<Core::FileWatcher> m_file_watcher;
};
}