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serenity/Userland/Libraries/LibJS/Runtime/Error.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

40 lines
1.5 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Linus Groh <mail@linusgroh.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/FlyString.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class Error : public Object {
JS_OBJECT(Error, Object);
public:
static Error* create(GlobalObject&, const String& message = {});
explicit Error(Object& prototype);
virtual ~Error() override = default;
};
#define DECLARE_ERROR_SUBCLASS(ClassName, snake_name, PrototypeName, ConstructorName) \
class ClassName final : public Error { \
JS_OBJECT(ClassName, Error); \
\
public: \
static ClassName* create(GlobalObject&, const String& message = {}); \
\
explicit ClassName(Object& prototype); \
virtual ~ClassName() override = default; \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_ERROR_SUBCLASS(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_ERROR_SUBCLASSES
#undef __JS_ENUMERATE
}