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serenity/Userland/Libraries/LibThread/BackgroundAction.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

77 lines
2 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/Queue.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/Object.h>
#include <LibThread/Lock.h>
#include <LibThread/Thread.h>
namespace LibThread {
template<typename Result>
class BackgroundAction;
class BackgroundActionBase {
template<typename Result>
friend class BackgroundAction;
private:
BackgroundActionBase() { }
static Lockable<Queue<Function<void()>>>& all_actions();
static Thread& background_thread();
};
template<typename Result>
class BackgroundAction final : public Core::Object
, private BackgroundActionBase {
C_OBJECT(BackgroundAction);
public:
static NonnullRefPtr<BackgroundAction<Result>> create(
Function<Result()> action,
Function<void(Result)> on_complete = nullptr)
{
return adopt(*new BackgroundAction(move(action), move(on_complete)));
}
virtual ~BackgroundAction() { }
private:
BackgroundAction(Function<Result()> action, Function<void(Result)> on_complete)
: Core::Object(&background_thread())
, m_action(move(action))
, m_on_complete(move(on_complete))
{
LOCKER(all_actions().lock());
all_actions().resource().enqueue([this] {
m_result = m_action();
if (m_on_complete) {
Core::EventLoop::current().post_event(*this, make<Core::DeferredInvocationEvent>([this](auto&) {
m_on_complete(m_result.release_value());
this->remove_from_parent();
}));
Core::EventLoop::wake();
} else {
this->remove_from_parent();
}
});
}
Function<Result()> m_action;
Function<void(Result)> m_on_complete;
Optional<Result> m_result;
};
}