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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
32 lines
1 KiB
C++
32 lines
1 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Layout/SVGGraphicsBox.h>
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namespace Web::Layout {
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SVGGraphicsBox::SVGGraphicsBox(DOM::Document& document, SVG::SVGGraphicsElement& element, NonnullRefPtr<CSS::StyleProperties> properties)
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: SVGBox(document, element, properties)
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{
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}
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void SVGGraphicsBox::before_children_paint(PaintContext& context, PaintPhase phase)
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{
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SVGBox::before_children_paint(context, phase);
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if (phase != PaintPhase::Foreground)
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return;
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auto& graphics_element = downcast<SVG::SVGGraphicsElement>(dom_node());
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if (graphics_element.fill_color().has_value())
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context.svg_context().set_fill_color(graphics_element.fill_color().value());
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if (graphics_element.stroke_color().has_value())
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context.svg_context().set_stroke_color(graphics_element.stroke_color().value());
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if (graphics_element.stroke_width().has_value())
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context.svg_context().set_stroke_width(graphics_element.stroke_width().value());
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}
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}
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