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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
31 lines
863 B
C++
31 lines
863 B
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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SVGGraphicsElement::SVGGraphicsElement(DOM::Document& document, QualifiedName qualified_name)
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: SVGElement(document, move(qualified_name))
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{
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}
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void SVGGraphicsElement::parse_attribute(const FlyString& name, const String& value)
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{
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SVGElement::parse_attribute(name, value);
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if (name == "fill") {
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m_fill_color = Gfx::Color::from_string(value).value_or(Color::Transparent);
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} else if (name == "stroke") {
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m_stroke_color = Gfx::Color::from_string(value).value_or(Color::Transparent);
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} else if (name == "stroke-width") {
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auto result = value.to_int();
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if (result.has_value())
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m_stroke_width = result.value();
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}
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}
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}
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