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As per previous discussion, it was decided that the Stream classes should be constructed on the heap. While I don't personally agree with this change, it does have the benefit of avoiding Function object reconstructions due to the lambda passed to Notifier pointing to a stale object reference. This also has the benefit of not having to "box" objects for virtual usage, as the objects come pre-boxed. However, it means that we now hit the heap everytime we construct a TCPSocket for instance, which might not be desirable. |
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| .. | ||
| CMakeLists.txt | ||
| KeyboardMapperWidget.cpp | ||
| KeyboardMapperWidget.h | ||
| KeyButton.cpp | ||
| KeyButton.h | ||
| KeyPositions.h | ||
| main.cpp | ||