mirror of
https://github.com/RGBCube/serenity
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This encapsulates what our multi-client IPC servers typically do on
startup:
1. Create a Core::LocalServer
2. Take over a listening socket file descriptor from SystemServer
3. Set up an accept handler for incoming connections
IPC::MultiServer does all this for you! All you have to do is provide
the relevant client connection type as a template argument.
27 lines
725 B
C++
27 lines
725 B
C++
/*
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* Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "ClientConnection.h"
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#include "Launcher.h"
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#include <LibCore/ConfigFile.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/System.h>
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#include <LibIPC/MultiServer.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments)
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{
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Core::EventLoop event_loop;
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auto server = TRY(IPC::MultiServer<LaunchServer::ClientConnection>::try_create());
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auto launcher = LaunchServer::Launcher();
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launcher.load_handlers();
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launcher.load_config(Core::ConfigFile::open_for_app("LaunchServer"));
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TRY(Core::System::pledge("stdio accept rpath proc exec"));
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return event_loop.exec();
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}
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