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		b41ad28654
		
	
	
	
	
		
			
			This adds two methods, write_texels and read_texels, to the Image class. Conversion between image formats happens automatically. The layout of the client image data is passed in via ImageDataLayout struct.
		
			
				
	
	
		
			20 lines
		
	
	
	
		
			331 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			331 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibSoftGPU/ImageFormat.h>
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| 
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| namespace SoftGPU {
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| 
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| struct ImageDataLayout final {
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|     ImageFormat format;
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|     size_t column_stride;
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|     size_t row_stride;
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|     size_t depth_stride;
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| };
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| 
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| }
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