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serenity/Libraries/LibELF/ELFDynamicObject.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

292 lines
10 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibELF/exec_elf.h>
#include <Kernel/VM/VirtualAddress.h>
class ELFDynamicObject {
public:
explicit ELFDynamicObject(VirtualAddress base_address, VirtualAddress dynamic_section_address);
~ELFDynamicObject();
void dump() const;
class DynamicEntry;
class Section;
class RelocationSection;
class Symbol;
class Relocation;
class HashSection;
class DynamicEntry {
public:
DynamicEntry(const Elf32_Dyn& dyn)
: m_dyn(dyn)
{
}
~DynamicEntry() {}
Elf32_Sword tag() const { return m_dyn.d_tag; }
Elf32_Addr ptr() const { return m_dyn.d_un.d_ptr; }
Elf32_Word val() const { return m_dyn.d_un.d_val; }
private:
const Elf32_Dyn& m_dyn;
};
class Symbol {
public:
Symbol(const ELFDynamicObject& dynamic, unsigned index, const Elf32_Sym& sym)
: m_dynamic(dynamic)
, m_sym(sym)
, m_index(index)
{
}
~Symbol() {}
const char* name() const { return m_dynamic.symbol_string_table_string(m_sym.st_name); }
unsigned section_index() const { return m_sym.st_shndx; }
unsigned value() const { return m_sym.st_value; }
unsigned size() const { return m_sym.st_size; }
unsigned index() const { return m_index; }
unsigned type() const { return ELF32_ST_TYPE(m_sym.st_info); }
unsigned bind() const { return ELF32_ST_BIND(m_sym.st_info); }
bool is_undefined() const { return this == &m_dynamic.the_undefined_symbol(); }
VirtualAddress address() const { return m_dynamic.base_address().offset(value()); }
private:
const ELFDynamicObject& m_dynamic;
const Elf32_Sym& m_sym;
const unsigned m_index;
};
class Section {
public:
Section(const ELFDynamicObject& dynamic, unsigned section_offset, unsigned section_size_bytes, unsigned entry_size, const char* name)
: m_dynamic(dynamic)
, m_section_offset(section_offset)
, m_section_size_bytes(section_size_bytes)
, m_entry_size(entry_size)
, m_name(name)
{
}
~Section() {}
const char* name() const { return m_name; }
unsigned offset() const { return m_section_offset; }
unsigned size() const { return m_section_size_bytes; }
unsigned entry_size() const { return m_entry_size; }
unsigned entry_count() const { return !entry_size() ? 0 : size() / entry_size(); }
VirtualAddress address() const { return m_dynamic.base_address().offset(m_section_offset); }
protected:
friend class RelocationSection;
friend class HashSection;
const ELFDynamicObject& m_dynamic;
unsigned m_section_offset;
unsigned m_section_size_bytes;
unsigned m_entry_size;
const char* m_name { nullptr };
};
class RelocationSection : public Section {
public:
RelocationSection(const Section& section)
: Section(section.m_dynamic, section.m_section_offset, section.m_section_size_bytes, section.m_entry_size, section.m_name)
{
}
unsigned relocation_count() const { return entry_count(); }
const Relocation relocation(unsigned index) const;
const Relocation relocation_at_offset(unsigned offset) const;
template<typename F>
void for_each_relocation(F) const;
};
class Relocation {
public:
Relocation(const ELFDynamicObject& dynamic, const Elf32_Rel& rel, unsigned offset_in_section)
: m_dynamic(dynamic)
, m_rel(rel)
, m_offset_in_section(offset_in_section)
{
}
~Relocation() {}
unsigned offset_in_section() const { return m_offset_in_section; }
unsigned offset() const { return m_rel.r_offset; }
unsigned type() const { return ELF32_R_TYPE(m_rel.r_info); }
unsigned symbol_index() const { return ELF32_R_SYM(m_rel.r_info); }
const Symbol symbol() const { return m_dynamic.symbol(symbol_index()); }
VirtualAddress address() const { return m_dynamic.base_address().offset(offset()); }
private:
const ELFDynamicObject& m_dynamic;
const Elf32_Rel& m_rel;
const unsigned m_offset_in_section;
};
enum class HashType {
SYSV,
GNU
};
class HashSection : public Section {
public:
HashSection(const Section& section, HashType hash_type = HashType::SYSV)
: Section(section.m_dynamic, section.m_section_offset, section.m_section_size_bytes, section.m_entry_size, section.m_name)
{
switch (hash_type) {
case HashType::SYSV:
m_hash_function = &HashSection::calculate_elf_hash;
break;
case HashType::GNU:
m_hash_function = &HashSection::calculate_gnu_hash;
break;
default:
ASSERT_NOT_REACHED();
break;
}
}
const Symbol lookup_symbol(const char*) const;
private:
u32 calculate_elf_hash(const char* name) const;
u32 calculate_gnu_hash(const char* name) const;
typedef u32 (HashSection::*HashFunction)(const char*) const;
HashFunction m_hash_function;
};
unsigned symbol_count() const { return m_symbol_count; }
const Symbol symbol(unsigned) const;
const Symbol& the_undefined_symbol() const { return m_the_undefined_symbol; }
const Section init_section() const;
const Section fini_section() const;
const Section init_array_section() const;
const Section fini_array_section() const;
const HashSection hash_section() const;
const RelocationSection relocation_section() const;
const RelocationSection plt_relocation_section() const;
bool should_process_origin() const { return m_dt_flags & DF_ORIGIN; }
bool requires_symbolic_symbol_resolution() const { return m_dt_flags & DF_SYMBOLIC; }
// Text relocations meaning: we need to edit the .text section which is normally mapped PROT_READ
bool has_text_relocations() const { return m_dt_flags & DF_TEXTREL; }
bool must_bind_now() const { return m_dt_flags & DF_BIND_NOW; }
bool has_static_thread_local_storage() const { return m_dt_flags & DF_STATIC_TLS; }
VirtualAddress plt_got_base_address() const { return m_base_address.offset(m_procedure_linkage_table_offset); }
VirtualAddress base_address() const { return m_base_address; }
private:
const char* symbol_string_table_string(Elf32_Word) const;
void parse();
template<typename F>
void for_each_symbol(F) const;
template<typename F>
void for_each_dynamic_entry(F) const;
VirtualAddress m_base_address;
VirtualAddress m_dynamic_address;
Symbol m_the_undefined_symbol { *this, 0, {} };
unsigned m_symbol_count { 0 };
// Begin Section information collected from DT_* entries
uintptr_t m_init_offset { 0 };
uintptr_t m_fini_offset { 0 };
uintptr_t m_init_array_offset { 0 };
size_t m_init_array_size { 0 };
uintptr_t m_fini_array_offset { 0 };
size_t m_fini_array_size { 0 };
uintptr_t m_hash_table_offset { 0 };
uintptr_t m_string_table_offset { 0 };
size_t m_size_of_string_table { 0 };
uintptr_t m_symbol_table_offset { 0 };
size_t m_size_of_symbol_table_entry { 0 };
Elf32_Sword m_procedure_linkage_table_relocation_type { -1 };
uintptr_t m_plt_relocation_offset_location { 0 }; // offset of PLT relocations, at end of relocations
size_t m_size_of_plt_relocation_entry_list { 0 };
uintptr_t m_procedure_linkage_table_offset { 0 };
// NOTE: We'll only ever either RELA or REL entries, not both (thank god)
// NOTE: The x86 ABI will only ever genrerate REL entries.
size_t m_number_of_relocations { 0 };
size_t m_size_of_relocation_entry { 0 };
size_t m_size_of_relocation_table { 0 };
uintptr_t m_relocation_table_offset { 0 };
// DT_FLAGS
Elf32_Word m_dt_flags { 0 };
// End Section information from DT_* entries
};
template<typename F>
inline void ELFDynamicObject::RelocationSection::for_each_relocation(F func) const
{
for (unsigned i = 0; i < relocation_count(); ++i) {
if (func(relocation(i)) == IterationDecision::Break)
break;
}
}
template<typename F>
inline void ELFDynamicObject::for_each_symbol(F func) const
{
for (unsigned i = 0; i < symbol_count(); ++i) {
if (func(symbol(i)) == IterationDecision::Break)
break;
}
}
template<typename F>
inline void ELFDynamicObject::for_each_dynamic_entry(F func) const
{
auto* dyns = reinterpret_cast<const Elf32_Dyn*>(m_dynamic_address.as_ptr());
for (unsigned i = 0;; ++i) {
auto&& dyn = DynamicEntry(dyns[i]);
if (dyn.tag() == DT_NULL)
break;
if (func(dyn) == IterationDecision::Break)
break;
}
}