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			146 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Math.h>
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| 
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| namespace Audio {
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| using AK::Exponentials::exp;
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| using AK::Exponentials::log;
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| // Constants for logarithmic volume. See Sample::linear_to_log
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| // Corresponds to 60dB
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| constexpr double DYNAMIC_RANGE = 1000;
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| constexpr double VOLUME_A = 1 / DYNAMIC_RANGE;
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| double const VOLUME_B = log(DYNAMIC_RANGE);
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| 
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| // A single sample in an audio buffer.
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| // Values are floating point, and should range from -1.0 to +1.0
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| struct Sample {
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|     constexpr Sample() = default;
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| 
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|     // For mono
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|     constexpr explicit Sample(double left)
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|         : left(left)
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|         , right(left)
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|     {
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|     }
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| 
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|     // For stereo
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|     constexpr Sample(double left, double right)
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|         : left(left)
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|         , right(right)
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|     {
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|     }
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| 
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|     void clip()
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|     {
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|         if (left > 1)
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|             left = 1;
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|         else if (left < -1)
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|             left = -1;
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| 
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|         if (right > 1)
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|             right = 1;
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|         else if (right < -1)
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|             right = -1;
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|     }
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| 
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|     // Logarithmic scaling, as audio should ALWAYS do.
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|     // Reference: https://www.dr-lex.be/info-stuff/volumecontrols.html
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|     // We use the curve `factor = a * exp(b * change)`,
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|     // where change is the input fraction we want to change by,
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|     // a = 1/1000, b = ln(1000) = 6.908 and factor is the multiplier used.
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|     // The value 1000 represents the dynamic range in sound pressure, which corresponds to 60 dB(A).
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|     // This is a good dynamic range because it can represent all loudness values from
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|     // 30 dB(A) (barely hearable with background noise)
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|     // to 90 dB(A) (almost too loud to hear and about the reasonable limit of actual sound equipment).
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|     //
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|     // Format ranges:
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|     // - Linear:        0.0 to 1.0
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|     // - Logarithmic:   0.0 to 1.0
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| 
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|     ALWAYS_INLINE double linear_to_log(double const change) const
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|     {
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|         // TODO: Add linear slope around 0
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|         return VOLUME_A * exp(VOLUME_B * change);
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|     }
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| 
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|     ALWAYS_INLINE double log_to_linear(double const val) const
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|     {
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|         // TODO: Add linear slope around 0
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|         return log(val / VOLUME_A) / VOLUME_B;
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|     }
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| 
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|     ALWAYS_INLINE Sample& log_multiply(double const change)
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|     {
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|         double factor = linear_to_log(change);
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|         left *= factor;
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|         right *= factor;
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|         return *this;
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|     }
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| 
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|     ALWAYS_INLINE Sample log_multiplied(double const volume_change) const
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|     {
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|         Sample new_frame { left, right };
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|         new_frame.log_multiply(volume_change);
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|         return new_frame;
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|     }
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| 
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|     // Constant power panning
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|     ALWAYS_INLINE Sample& pan(double const position)
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|     {
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|         double const pi_over_2 = AK::Pi<double> * 0.5;
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|         double const root_over_2 = AK::sqrt(2.0) * 0.5;
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|         double const angle = position * pi_over_2 * 0.5;
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|         left *= root_over_2 * (AK::cos(angle) - AK::sin(angle));
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|         right *= root_over_2 * (AK::cos(angle) + AK::sin(angle));
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|         return *this;
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|     }
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| 
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|     ALWAYS_INLINE Sample panned(double const position) const
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|     {
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|         Sample new_sample { left, right };
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|         new_sample.pan(position);
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|         return new_sample;
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|     }
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| 
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|     constexpr Sample& operator*=(double const mult)
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|     {
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|         left *= mult;
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|         right *= mult;
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|         return *this;
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|     }
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| 
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|     constexpr Sample operator*(double const mult)
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|     {
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|         return { left * mult, right * mult };
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|     }
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| 
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|     constexpr Sample& operator+=(Sample const& other)
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|     {
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|         left += other.left;
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|         right += other.right;
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|         return *this;
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|     }
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|     constexpr Sample& operator+=(double other)
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|     {
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|         left += other;
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|         right += other;
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|         return *this;
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|     }
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| 
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|     constexpr Sample operator+(Sample const& other)
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|     {
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|         return { left + other.left, right + other.right };
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|     }
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| 
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|     double left { 0 };
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|     double right { 0 };
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| };
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| 
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| }
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