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	 45cf40653a
			
		
	
	
		45cf40653a
		
	
	
	
	
		
			
			Apologies for the enormous commit, but I don't see a way to split this up nicely. In the vast majority of cases it's a simple change. A few extra places can use TRY instead of manual error checking though. :^)
		
			
				
	
	
		
			77 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Runtime/AbstractOperations.h>
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| #include <LibJS/Runtime/ArrayBuffer.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| 
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| namespace JS {
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| 
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| ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, size_t byte_length)
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| {
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|     auto buffer = ByteBuffer::create_zeroed(byte_length);
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|     if (buffer.is_error()) {
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|         global_object.vm().throw_exception<RangeError>(global_object, ErrorType::NotEnoughMemoryToAllocate, byte_length);
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|         return nullptr;
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|     }
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|     return global_object.heap().allocate<ArrayBuffer>(global_object, buffer.release_value(), *global_object.array_buffer_prototype());
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| }
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| 
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| ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, ByteBuffer buffer)
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| {
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|     return global_object.heap().allocate<ArrayBuffer>(global_object, move(buffer), *global_object.array_buffer_prototype());
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| }
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| 
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| ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, ByteBuffer* buffer)
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| {
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|     return global_object.heap().allocate<ArrayBuffer>(global_object, buffer, *global_object.array_buffer_prototype());
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| }
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| 
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| ArrayBuffer::ArrayBuffer(ByteBuffer buffer, Object& prototype)
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|     : Object(prototype)
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|     , m_buffer(move(buffer))
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|     , m_detach_key(js_undefined())
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| {
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| }
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| 
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| ArrayBuffer::ArrayBuffer(ByteBuffer* buffer, Object& prototype)
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|     : Object(prototype)
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|     , m_buffer(buffer)
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|     , m_detach_key(js_undefined())
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| {
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| }
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| 
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| ArrayBuffer::~ArrayBuffer()
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| {
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| }
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| 
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| void ArrayBuffer::visit_edges(Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_detach_key);
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| }
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| 
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| // 25.1.2.1 AllocateArrayBuffer ( constructor, byteLength ), https://tc39.es/ecma262/#sec-allocatearraybuffer
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| ThrowCompletionOr<ArrayBuffer*> allocate_array_buffer(GlobalObject& global_object, FunctionObject& constructor, size_t byte_length)
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| {
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|     // 1. Let obj be ? OrdinaryCreateFromConstructor(constructor, "%ArrayBuffer.prototype%", « [[ArrayBufferData]], [[ArrayBufferByteLength]], [[ArrayBufferDetachKey]] »).
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|     auto* obj = TRY(ordinary_create_from_constructor<ArrayBuffer>(global_object, constructor, &GlobalObject::array_buffer_prototype, nullptr));
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| 
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|     // 2. Let block be ? CreateByteDataBlock(byteLength).
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|     auto block = ByteBuffer::create_zeroed(byte_length);
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|     if (block.is_error())
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|         return global_object.vm().throw_completion<RangeError>(global_object, ErrorType::NotEnoughMemoryToAllocate, byte_length);
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| 
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|     // 3. Set obj.[[ArrayBufferData]] to block.
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|     obj->set_buffer(block.release_value());
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| 
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|     // 4. Set obj.[[ArrayBufferByteLength]] to byteLength.
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| 
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|     // 5. Return obj.
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|     return obj;
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| }
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| 
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| }
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