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	 1540c56e6c
			
		
	
	
		1540c56e6c
		
	
	
	
	
		
			
			We can now generate texture mipmaps on the fly if the client requests it. This fixes the missing textures in our PrBoom+ port.
		
			
				
	
	
		
			43 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
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|  * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/RefCounted.h>
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| #include <LibGPU/ImageDataLayout.h>
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| #include <LibGfx/Vector3.h>
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| 
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| namespace GPU {
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| 
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| class Image : public RefCounted<Image> {
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| public:
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|     Image(void const* ownership_token)
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|         : m_ownership_token { ownership_token }
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|     {
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|     }
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| 
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|     virtual ~Image() { }
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| 
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|     virtual u32 width_at_level(u32 level) const = 0;
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|     virtual u32 height_at_level(u32 level) const = 0;
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|     virtual u32 depth_at_level(u32 level) const = 0;
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|     virtual u32 number_of_levels() const = 0;
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| 
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|     virtual void regenerate_mipmaps() = 0;
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| 
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|     virtual void write_texels(u32 level, Vector3<i32> const& output_offset, void const* input_data, ImageDataLayout const&) = 0;
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|     virtual void read_texels(u32 level, Vector3<i32> const& input_offset, void* output_data, ImageDataLayout const&) const = 0;
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|     virtual void copy_texels(Image const& source, u32 source_level, Vector3<u32> const& source_offset, Vector3<u32> const& size, u32 destination_level, Vector3<u32> const& destination_offset) = 0;
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| 
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|     void const* ownership_token() const { return m_ownership_token; }
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|     bool has_same_ownership_token(Image const& other) const { return other.ownership_token() == ownership_token(); }
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| 
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| private:
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|     void const* const m_ownership_token { nullptr };
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| };
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| 
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| }
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