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	 88cfaf7bf0
			
		
	
	
		88cfaf7bf0
		
	
	
	
	
		
			
			This commit unifies methods and method/param names between the above classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where appropriate. It also renamed the various move_by methods to translate_by, as that more closely matches the transformation terminology.
		
			
				
	
	
		
			219 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGfx/Painter.h>
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| #include <LibWeb/DOM/Document.h>
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| #include <LibWeb/HTML/HTMLBodyElement.h>
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| #include <LibWeb/Layout/BlockBox.h>
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| #include <LibWeb/Layout/Box.h>
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| #include <LibWeb/Page/Frame.h>
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| #include <LibWeb/Painting/BorderPainting.h>
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| 
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| namespace Web::Layout {
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| 
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| void Box::paint(PaintContext& context, PaintPhase phase)
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| {
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|     if (!is_visible())
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|         return;
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| 
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|     Gfx::PainterStateSaver saver(context.painter());
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|     if (is_fixed_position())
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|         context.painter().translate(context.scroll_offset());
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| 
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|     auto padded_rect = this->padded_rect();
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| 
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|     if (phase == PaintPhase::Background && !is_body()) {
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|         auto background_rect = enclosing_int_rect(padded_rect);
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|         context.painter().fill_rect(background_rect, computed_values().background_color());
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| 
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|         if (background_image() && background_image()->bitmap()) {
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|             paint_background_image(context, *background_image()->bitmap(), computed_values().background_repeat_x(), computed_values().background_repeat_y(), move(background_rect));
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|         }
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|     }
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| 
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|     if (phase == PaintPhase::Border) {
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|         auto bordered_rect = this->bordered_rect();
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|         Painting::paint_border(context, Painting::BorderEdge::Left, bordered_rect, computed_values());
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|         Painting::paint_border(context, Painting::BorderEdge::Right, bordered_rect, computed_values());
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|         Painting::paint_border(context, Painting::BorderEdge::Top, bordered_rect, computed_values());
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|         Painting::paint_border(context, Painting::BorderEdge::Bottom, bordered_rect, computed_values());
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|     }
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| 
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|     Layout::NodeWithStyleAndBoxModelMetrics::paint(context, phase);
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| 
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|     if (phase == PaintPhase::Overlay && dom_node() && document().inspected_node() == dom_node()) {
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|         auto content_rect = absolute_rect();
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| 
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|         auto margin_box = box_model().margin_box();
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|         Gfx::FloatRect margin_rect;
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|         margin_rect.set_x(absolute_x() - margin_box.left);
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|         margin_rect.set_width(width() + margin_box.left + margin_box.right);
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|         margin_rect.set_y(absolute_y() - margin_box.top);
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|         margin_rect.set_height(height() + margin_box.top + margin_box.bottom);
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| 
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|         context.painter().draw_rect(enclosing_int_rect(margin_rect), Color::Yellow);
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|         context.painter().draw_rect(enclosing_int_rect(padded_rect), Color::Cyan);
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|         context.painter().draw_rect(enclosing_int_rect(content_rect), Color::Magenta);
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|     }
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| 
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|     if (phase == PaintPhase::FocusOutline && dom_node() && dom_node()->is_element() && downcast<DOM::Element>(*dom_node()).is_focused()) {
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|         context.painter().draw_rect(enclosing_int_rect(absolute_rect()), context.palette().focus_outline());
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|     }
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| }
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| 
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| void Box::paint_background_image(
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|     PaintContext& context,
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|     const Gfx::Bitmap& background_image,
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|     CSS::Repeat background_repeat_x,
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|     CSS::Repeat background_repeat_y,
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|     Gfx::IntRect background_rect)
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| {
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|     switch (background_repeat_x) {
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|     case CSS::Repeat::Round:
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|     case CSS::Repeat::Space:
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|         // FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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|     case CSS::Repeat::Repeat:
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|         // The background rect is already sized to align with 'repeat'.
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|         break;
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|     case CSS::Repeat::NoRepeat:
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|         background_rect.set_width(background_image.width());
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|         break;
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|     }
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| 
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|     switch (background_repeat_y) {
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|     case CSS::Repeat::Round:
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|     case CSS::Repeat::Space:
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|         // FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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|     case CSS::Repeat::Repeat:
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|         // The background rect is already sized to align with 'repeat'.
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|         break;
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|     case CSS::Repeat::NoRepeat:
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|         background_rect.set_height(background_image.height());
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|         break;
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|     }
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| 
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|     context.painter().blit_tiled(background_rect, background_image, background_image.rect());
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| }
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| 
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| HitTestResult Box::hit_test(const Gfx::IntPoint& position, HitTestType type) const
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| {
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|     // FIXME: It would be nice if we could confidently skip over hit testing
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|     //        parts of the layout tree, but currently we can't just check
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|     //        m_rect.contains() since inline text rects can't be trusted..
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|     HitTestResult result { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
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|     for_each_child_in_paint_order([&](auto& child) {
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|         auto child_result = child.hit_test(position, type);
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|         if (child_result.layout_node)
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|             result = child_result;
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|     });
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|     return result;
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| }
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| 
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| void Box::set_needs_display()
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| {
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|     if (!is_inline()) {
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|         frame().set_needs_display(enclosing_int_rect(absolute_rect()));
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|         return;
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|     }
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| 
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|     Node::set_needs_display();
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| }
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| 
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| bool Box::is_body() const
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| {
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|     return dom_node() && dom_node() == document().body();
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| }
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| 
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| void Box::set_offset(const Gfx::FloatPoint& offset)
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| {
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|     if (m_offset == offset)
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|         return;
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|     m_offset = offset;
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|     did_set_rect();
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| }
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| 
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| void Box::set_size(const Gfx::FloatSize& size)
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| {
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|     if (m_size == size)
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|         return;
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|     m_size = size;
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|     did_set_rect();
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| }
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| 
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| Gfx::FloatPoint Box::effective_offset() const
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| {
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|     if (m_containing_line_box_fragment)
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|         return m_containing_line_box_fragment->offset();
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|     return m_offset;
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| }
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| 
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| const Gfx::FloatRect Box::absolute_rect() const
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| {
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|     Gfx::FloatRect rect { effective_offset(), size() };
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|     for (auto* block = containing_block(); block; block = block->containing_block()) {
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|         rect.translate_by(block->effective_offset());
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|     }
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|     return rect;
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| }
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| 
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| void Box::set_containing_line_box_fragment(LineBoxFragment& fragment)
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| {
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|     m_containing_line_box_fragment = fragment.make_weak_ptr();
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| }
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| 
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| StackingContext* Box::enclosing_stacking_context()
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| {
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|     for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
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|         if (!is<Box>(ancestor))
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|             continue;
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|         auto& ancestor_box = downcast<Box>(*ancestor);
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|         if (!ancestor_box.establishes_stacking_context())
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|             continue;
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|         VERIFY(ancestor_box.stacking_context());
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|         return ancestor_box.stacking_context();
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|     }
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|     // We should always reach the Layout::InitialContainingBlockBox stacking context.
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|     VERIFY_NOT_REACHED();
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| }
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| 
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| bool Box::establishes_stacking_context() const
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| {
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|     if (!has_style())
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|         return false;
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|     if (dom_node() == document().root())
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|         return true;
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|     auto position = computed_values().position();
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|     auto z_index = computed_values().z_index();
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|     if (position == CSS::Position::Absolute || position == CSS::Position::Relative) {
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|         if (z_index.has_value())
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|             return true;
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|     }
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|     if (position == CSS::Position::Fixed || position == CSS::Position::Sticky)
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|         return true;
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|     return false;
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| }
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| 
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| LineBox& Box::ensure_last_line_box()
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| {
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|     if (m_line_boxes.is_empty())
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|         return add_line_box();
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|     return m_line_boxes.last();
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| }
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| 
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| LineBox& Box::add_line_box()
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| {
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|     m_line_boxes.append(LineBox());
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|     return m_line_boxes.last();
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| }
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| 
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| float Box::width_of_logical_containing_block() const
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| {
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|     auto* containing_block = this->containing_block();
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|     VERIFY(containing_block);
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|     return containing_block->width();
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| }
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| 
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| }
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