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![]() It should be noted that using a shared buffer should still be preferred over passing a raw ByteBuffer over the wire. |
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.. | ||
ClientConnection.h | ||
CMakeLists.txt | ||
Connection.h | ||
Decoder.cpp | ||
Decoder.h | ||
Dictionary.h | ||
Encoder.cpp | ||
Encoder.h | ||
Endpoint.cpp | ||
Endpoint.h | ||
Forward.h | ||
Message.cpp | ||
Message.h | ||
ServerConnection.h |