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https://github.com/RGBCube/serenity
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Accessory windows are windows that, when activated, will activate their parent and bring all other accessory windows of that parent to the front of the window stack. Accessory windows can only be active input windows. The accessory window's parent is always the active window regardless of whether it is also the active input window. In order to route input correctly, input is now sent to the active input window, which can be any accessory window or their parent, or any regular window.
162 lines
5.1 KiB
C++
162 lines
5.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/String.h>
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#include <Kernel/API/KeyCode.h>
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#include <LibCore/Event.h>
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#include <LibGfx/Rect.h>
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#include <WindowServer/Cursor.h>
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#include <WindowServer/WindowType.h>
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namespace WindowServer {
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class Event : public Core::Event {
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public:
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enum Type {
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Invalid = 3000,
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MouseMove,
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MouseDown,
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MouseDoubleClick,
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MouseUp,
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MouseWheel,
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WindowEntered,
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WindowLeft,
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KeyDown,
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KeyUp,
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WindowActivated,
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WindowDeactivated,
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WindowInputEntered,
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WindowInputLeft,
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WindowCloseRequest,
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WindowResized,
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};
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Event() {}
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explicit Event(Type type)
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: Core::Event(type)
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{
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}
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virtual ~Event() {}
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bool is_mouse_event() const { return type() == MouseMove || type() == MouseDown || type() == MouseDoubleClick || type() == MouseUp || type() == MouseWheel; }
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bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
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};
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enum class MouseButton : u8 {
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None = 0,
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Left = 1,
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Right = 2,
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Middle = 4,
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Back = 8,
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Forward = 16,
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};
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class KeyEvent final : public Event {
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public:
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KeyEvent(Type type, int key, u32 code_point, u8 modifiers, u32 scancode)
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: Event(type)
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, m_key(key)
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, m_code_point(code_point)
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, m_modifiers(modifiers)
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, m_scancode(scancode)
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{
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}
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int key() const { return m_key; }
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bool ctrl() const { return m_modifiers & Mod_Ctrl; }
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bool alt() const { return m_modifiers & Mod_Alt; }
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bool shift() const { return m_modifiers & Mod_Shift; }
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bool logo() const { return m_modifiers & Mod_Logo; }
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u8 modifiers() const { return m_modifiers; }
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u32 code_point() const { return m_code_point; }
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u32 scancode() const { return m_scancode; }
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private:
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friend class EventLoop;
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friend class Screen;
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int m_key { 0 };
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u32 m_code_point { 0 };
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u8 m_modifiers { 0 };
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u32 m_scancode { 0 };
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};
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class MouseEvent final : public Event {
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public:
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MouseEvent(Type type, const Gfx::IntPoint& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta = 0)
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: Event(type)
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, m_position(position)
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, m_buttons(buttons)
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, m_button(button)
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, m_modifiers(modifiers)
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, m_wheel_delta(wheel_delta)
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{
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}
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Gfx::IntPoint position() const { return m_position; }
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int x() const { return m_position.x(); }
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int y() const { return m_position.y(); }
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MouseButton button() const { return m_button; }
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unsigned buttons() const { return m_buttons; }
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unsigned modifiers() const { return m_modifiers; }
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int wheel_delta() const { return m_wheel_delta; }
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bool is_drag() const { return m_drag; }
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const String& drag_data_type() const { return m_drag_data_type; }
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void set_drag(bool b) { m_drag = b; }
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void set_drag_data_type(const String& drag_data_type) { m_drag_data_type = drag_data_type; }
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MouseEvent translated(const Gfx::IntPoint& delta) const { return MouseEvent((Type)type(), m_position.translated(delta), m_buttons, m_button, m_modifiers, m_wheel_delta); }
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private:
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Gfx::IntPoint m_position;
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unsigned m_buttons { 0 };
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MouseButton m_button { MouseButton::None };
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unsigned m_modifiers { 0 };
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int m_wheel_delta { 0 };
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bool m_drag { false };
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String m_drag_data_type;
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};
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class ResizeEvent final : public Event {
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public:
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ResizeEvent(const Gfx::IntRect& old_rect, const Gfx::IntRect& rect)
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: Event(Event::WindowResized)
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, m_old_rect(old_rect)
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, m_rect(rect)
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{
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}
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Gfx::IntRect old_rect() const { return m_old_rect; }
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Gfx::IntRect rect() const { return m_rect; }
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private:
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Gfx::IntRect m_old_rect;
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Gfx::IntRect m_rect;
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};
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}
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