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https://github.com/RGBCube/serenity
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The pattern to construct `Application` was to use the `try_create` method from the `C_OBJECT` macro. While being safe from an OOM perspective, this method doesn't propagate errors from the constructor. This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually define a `create` method that can bubble up errors from the construction stage. This commit also removes the ability to use `argc` and `argv` to create an `Application`, only `Main`'s `Arguments` can be used. From a user point of view, the patch renames `try_create` => `create`, hence the huge number of modified files.
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* Copyright (c) 2021, Erlend Høier <Erlend@ReasonablePanic.com>
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* Copyright (c) 2021, Julius Heijmen <julius.heijmen@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "AnalogClock.h"
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#include <LibCore/DateTime.h>
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/Window.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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auto app = TRY(GUI::Application::create(arguments));
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TRY(Core::System::pledge("stdio recvfd sendfd rpath"));
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TRY(Core::System::unveil("/etc/timezone", "r"));
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-analog-clock"sv));
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auto window = TRY(GUI::Window::try_create());
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window->set_title(Core::DateTime::now().to_deprecated_string("%Y-%m-%d"sv));
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window->set_icon(app_icon.bitmap_for_size(16));
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window->resize(170, 170);
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window->set_resizable(false);
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auto clock = TRY(window->set_main_widget<AnalogClock>());
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auto show_window_frame_action = GUI::Action::create_checkable(
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"Show Window &Frame", { Mod_Alt, KeyCode::Key_F }, [&](auto& action) {
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clock->set_show_window_frame(action.is_checked());
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});
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show_window_frame_action->set_checked(clock->show_window_frame());
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auto menu = TRY(GUI::Menu::try_create());
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TRY(menu->try_add_action(*show_window_frame_action));
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clock->on_context_menu_request = [&](auto& event) {
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menu->popup(event.screen_position());
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};
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window->show();
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return app->exec();
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}
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