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	 93a2b2a02d
			
		
	
	
		93a2b2a02d
		
	
	
	
	
		
			
			Drops were handled only by the Preview Widget previously. It probably made a little more sense before the program redesign, as it took most of window the space, but now honestly this idea doesn't hold up that well.
		
			
				
	
	
		
			54 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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|  * Copyright (c) 2021, Antonio Di Stefano <tonio9681@gmail.com>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGUI/AbstractThemePreview.h>
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| #include <LibGUI/Application.h>
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| #include <LibGUI/ColorFilterer.h>
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| #include <LibGUI/Frame.h>
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| #include <LibGfx/Bitmap.h>
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| #include <LibGfx/Filters/ColorBlindnessFilter.h>
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| #include <LibGfx/Palette.h>
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| 
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| namespace ThemeEditor {
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| 
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| class MiniWidgetGallery;
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| 
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| class PreviewWidget final
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|     : public GUI::AbstractThemePreview
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|     , public GUI::ColorFilterer {
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|     C_OBJECT_ABSTRACT(PreviewWidget);
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| 
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| public:
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|     static ErrorOr<NonnullRefPtr<PreviewWidget>> try_create();
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|     virtual ~PreviewWidget() override = default;
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| 
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|     virtual void set_color_filter(OwnPtr<Gfx::ColorBlindnessFilter>) override;
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| 
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| private:
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|     PreviewWidget();
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| 
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|     virtual void paint_preview(GUI::PaintEvent&) override;
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|     virtual void second_paint_event(GUI::PaintEvent&) override;
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|     virtual void resize_event(GUI::ResizeEvent&) override;
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|     virtual void palette_changed() override;
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| 
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|     void paint_hightlight_window();
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|     void update_preview_window_locations();
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| 
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|     Gfx::IntRect m_active_window_rect;
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|     Gfx::IntRect m_inactive_window_rect;
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|     Gfx::IntRect m_highlight_window_rect;
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| 
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|     OwnPtr<Gfx::ColorBlindnessFilter> m_color_filter = nullptr;
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|     RefPtr<MiniWidgetGallery> m_gallery;
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| };
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| 
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| }
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