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	 2e1bbcb0fa
			
		
	
	
		2e1bbcb0fa
		
	
	
	
	
		
			
			This change unfortunately cannot be atomically made without a single commit changing everything. Most of the important changes are in LibIPC/Connection.cpp, LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp. The notable changes are: - IPCCompiler now generates the decode and decode_message functions such that they take a Core::Stream::LocalSocket instead of the socket fd. - IPC::Decoder now uses the receive_fd method of LocalSocket instead of doing system calls directly on the fd. - IPC::ConnectionBase and related classes now use the Stream API functions. - IPC::ServerConnection no longer constructs the socket itself; instead, a convenience macro, IPC_CLIENT_CONNECTION, is used in place of C_OBJECT and will generate a static try_create factory function for the ServerConnection subclass. The subclass is now responsible for passing the socket constructed in this function to its ServerConnection base; the socket is passed as the first argument to the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before any other arguments. - The functionality regarding taking over sockets from SystemServer has been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket implementation of this functionality hasn't been deleted due to my intention of removing this class in the near future and to reduce noise on this (already quite noisy) PR.
		
			
				
	
	
		
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			320 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			320 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, sin-ack <sin-ack@protonmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibCore/Stream.h>
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| 
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| void parse_sockets_from_system_server();
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| ErrorOr<NonnullOwnPtr<Core::Stream::LocalSocket>> take_over_accepted_socket_from_system_server(String const& socket_path = {});
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