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https://github.com/RGBCube/serenity
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There's basically no real difference in software between a SATA harddisk and IDE harddisk. The difference in the implementation is for the host bus adapter protocol and registers layout. Therefore, there's no point in putting a distinction in software to these devices. This change also greatly simplifies and removes stale APIs and removes unnecessary parameters in constructor calls, which tighten things further everywhere.
38 lines
934 B
C++
38 lines
934 B
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/OwnPtr.h>
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#include <AK/RefPtr.h>
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#include <AK/Types.h>
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#include <Kernel/Storage/RamdiskDevice.h>
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#include <Kernel/Storage/StorageController.h>
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#include <Kernel/Storage/StorageDevice.h>
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namespace Kernel {
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class AsyncBlockDeviceRequest;
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class RamdiskController final : public StorageController {
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AK_MAKE_ETERNAL
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public:
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public:
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static NonnullRefPtr<RamdiskController> initialize();
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virtual ~RamdiskController() override;
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virtual RefPtr<StorageDevice> device(u32 index) const override;
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virtual bool reset() override;
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virtual bool shutdown() override;
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virtual size_t devices_count() const override;
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virtual void complete_current_request(AsyncDeviceRequest::RequestResult) override;
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private:
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RamdiskController();
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NonnullRefPtrVector<RamdiskDevice> m_devices;
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};
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}
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