mirror of
https://github.com/RGBCube/serenity
synced 2025-05-15 07:44:58 +00:00
138 lines
4.4 KiB
C++
138 lines
4.4 KiB
C++
/*
|
|
* Copyright (c) 2023, Matthew Olsson <mattco@serenityos.org>.
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/Animations/Animation.h>
|
|
#include <LibWeb/Animations/AnimationEffect.h>
|
|
#include <LibWeb/Animations/DocumentTimeline.h>
|
|
#include <LibWeb/Bindings/Intrinsics.h>
|
|
#include <LibWeb/DOM/Document.h>
|
|
#include <LibWeb/HTML/Window.h>
|
|
#include <LibWeb/WebIDL/ExceptionOr.h>
|
|
#include <LibWeb/WebIDL/Promise.h>
|
|
|
|
namespace Web::Animations {
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#dom-animation-animation
|
|
JS::NonnullGCPtr<Animation> Animation::create(JS::Realm& realm, JS::GCPtr<AnimationEffect> effect, JS::GCPtr<AnimationTimeline> timeline)
|
|
{
|
|
// 1. Let animation be a new Animation object.
|
|
auto animation = realm.heap().allocate<Animation>(realm, realm);
|
|
|
|
// 2. Run the procedure to set the timeline of an animation on animation passing timeline as the new timeline or, if
|
|
// a timeline argument is missing, passing the default document timeline of the Document associated with the
|
|
// Window that is the current global object.
|
|
if (!timeline) {
|
|
auto& window = verify_cast<HTML::Window>(HTML::current_global_object());
|
|
timeline = window.associated_document().timeline();
|
|
}
|
|
animation->set_timeline(timeline);
|
|
|
|
// 3. Run the procedure to set the associated effect of an animation on animation passing source as the new effect.
|
|
animation->set_effect(effect);
|
|
|
|
return animation;
|
|
}
|
|
|
|
WebIDL::ExceptionOr<JS::NonnullGCPtr<Animation>> Animation::construct_impl(JS::Realm& realm, JS::GCPtr<AnimationEffect> effect, JS::GCPtr<AnimationTimeline> timeline)
|
|
{
|
|
return create(realm, effect, timeline);
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#animation-set-the-associated-effect-of-an-animation
|
|
void Animation::set_effect(JS::GCPtr<AnimationEffect> new_effect)
|
|
{
|
|
// FIXME: Implement
|
|
(void)new_effect;
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#animation-set-the-timeline-of-an-animation
|
|
void Animation::set_timeline(JS::GCPtr<AnimationTimeline> new_timeline)
|
|
{
|
|
// FIXME: Implement
|
|
(void)new_timeline;
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#dom-animation-starttime
|
|
// https://www.w3.org/TR/web-animations-1/#set-the-start-time
|
|
void Animation::set_start_time(Optional<double> const& new_start_time)
|
|
{
|
|
// FIXME: Implement
|
|
(void)new_start_time;
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#animation-current-time
|
|
Optional<double> Animation::current_time() const
|
|
{
|
|
// FIXME: Implement
|
|
return {};
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#animation-set-the-current-time
|
|
WebIDL::ExceptionOr<void> Animation::set_current_time(Optional<double> const& seek_time)
|
|
{
|
|
// FIXME: Implement
|
|
(void)seek_time;
|
|
return {};
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#dom-animation-playbackrate
|
|
// https://www.w3.org/TR/web-animations-1/#set-the-playback-rate
|
|
WebIDL::ExceptionOr<void> Animation::set_playback_rate(double new_playback_rate)
|
|
{
|
|
// FIXME: Implement
|
|
(void)new_playback_rate;
|
|
return {};
|
|
}
|
|
|
|
// https://www.w3.org/TR/web-animations-1/#animation-play-state
|
|
Bindings::AnimationPlayState Animation::play_state() const
|
|
{
|
|
// FIXME: Implement
|
|
return Bindings::AnimationPlayState::Idle;
|
|
}
|
|
|
|
JS::NonnullGCPtr<WebIDL::Promise> Animation::current_ready_promise() const
|
|
{
|
|
if (!m_current_ready_promise) {
|
|
// The current ready promise is initially a resolved Promise created using the procedure to create a new
|
|
// resolved Promise with the animation itself as its value and created in the relevant Realm of the animation.
|
|
m_current_ready_promise = WebIDL::create_resolved_promise(realm(), this);
|
|
}
|
|
|
|
return *m_current_ready_promise;
|
|
}
|
|
|
|
JS::NonnullGCPtr<WebIDL::Promise> Animation::current_finished_promise() const
|
|
{
|
|
if (!m_current_finished_promise) {
|
|
// The current finished promise is initially a pending Promise object.
|
|
m_current_finished_promise = WebIDL::create_promise(realm());
|
|
}
|
|
|
|
return *m_current_finished_promise;
|
|
}
|
|
|
|
Animation::Animation(JS::Realm& realm)
|
|
: DOM::EventTarget(realm)
|
|
{
|
|
}
|
|
|
|
void Animation::initialize(JS::Realm& realm)
|
|
{
|
|
Base::initialize(realm);
|
|
set_prototype(&Bindings::ensure_web_prototype<Bindings::AnimationPrototype>(realm, "Animation"));
|
|
}
|
|
|
|
void Animation::visit_edges(Cell::Visitor& visitor)
|
|
{
|
|
Base::visit_edges(visitor);
|
|
visitor.visit(m_effect);
|
|
visitor.visit(m_timeline);
|
|
visitor.visit(m_current_ready_promise);
|
|
visitor.visit(m_current_finished_promise);
|
|
}
|
|
|
|
}
|