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		1682f0b760
		
	
	
	
	
		
			
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			66 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include "BarsVisualizationWidget.h"
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| #include "Common.h"
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| #include "PlaybackManager.h"
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| #include "Player.h"
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| #include <AK/NonnullRefPtr.h>
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| #include <LibAudio/ClientConnection.h>
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| #include <LibGUI/Splitter.h>
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| #include <LibGUI/Widget.h>
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| 
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| class SoundPlayerWidgetAdvancedView final : public GUI::Widget
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|     , public Player {
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|     C_OBJECT(SoundPlayerWidgetAdvancedView)
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| 
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| public:
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|     explicit SoundPlayerWidgetAdvancedView(GUI::Window& window, PlayerState& state);
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|     ~SoundPlayerWidgetAdvancedView() override;
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| 
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|     void open_file(StringView path) override;
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|     void read_playlist(StringView path);
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|     void play() override;
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|     void set_nonlinear_volume_slider(bool nonlinear);
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|     void set_playlist_visible(bool visible);
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|     void try_fill_missing_info(Vector<M3UEntry>& entries, StringView playlist_p);
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| 
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|     template<typename T>
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|     void set_visualization()
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|     {
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|         m_visualization->remove_from_parent();
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|         update();
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|         auto new_visualization = T::construct();
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|         m_player_view->insert_child_before(new_visualization, *static_cast<Core::Object*>(m_playback_progress_slider.ptr()));
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|         m_visualization = new_visualization;
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|     }
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| 
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| private:
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|     void drop_event(GUI::DropEvent& event) override;
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|     GUI::Window& m_window;
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| 
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|     RefPtr<GUI::HorizontalSplitter> m_splitter;
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|     RefPtr<GUI::Widget> m_player_view;
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|     RefPtr<PlaylistWidget> m_playlist_widget;
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|     RefPtr<GUI::Widget> m_visualization;
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| 
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|     RefPtr<Gfx::Bitmap> m_play_icon;
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|     RefPtr<Gfx::Bitmap> m_pause_icon;
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|     RefPtr<Gfx::Bitmap> m_stop_icon;
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|     RefPtr<Gfx::Bitmap> m_back_icon;
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|     RefPtr<Gfx::Bitmap> m_next_icon;
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| 
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|     RefPtr<GUI::Button> m_play_button;
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|     RefPtr<GUI::Button> m_stop_button;
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|     RefPtr<GUI::Button> m_back_button;
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|     RefPtr<GUI::Button> m_next_button;
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|     RefPtr<AutoSlider> m_playback_progress_slider;
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|     RefPtr<GUI::Label> m_volume_label;
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| 
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|     bool m_nonlinear_volume_slider;
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| };
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