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![]() The responsible code was actually casting everything to a SectionNode pointer, violating type safety all over the place and leading to frequent crashes. I'm surprised this was not exhibited before; I guess my recent changes made this bug surface. |
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.. | ||
CMakeLists.txt | ||
HelpWindow.gml | ||
History.cpp | ||
History.h | ||
main.cpp | ||
MainWidget.cpp | ||
MainWidget.h | ||
ManualModel.cpp | ||
ManualModel.h |