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serenity/Userland/DevTools/HackStudio/Debugger/Debugger.cpp
Itamar 1ec917aa23 HackStudio: Attach debuggee to "Console" terminal tab
Previously the debuggee process used the same tty of the HackStudio
process.

We now set things up so the debuggee gets attached to the
TerminalWrapper in the "Console" tab.
2021-12-22 02:14:32 -08:00

299 lines
10 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Debugger.h"
#include <LibDebug/StackFrameUtils.h>
namespace HackStudio {
static Debugger* s_the;
Debugger& Debugger::the()
{
VERIFY(s_the);
return *s_the;
}
void Debugger::initialize(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback)
{
s_the = new Debugger(source_root, move(on_stop_callback), move(on_continue_callback), move(on_exit_callback));
}
bool Debugger::is_initialized()
{
return s_the;
}
Debugger::Debugger(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback)
: m_source_root(source_root)
, m_on_stopped_callback(move(on_stop_callback))
, m_on_continue_callback(move(on_continue_callback))
, m_on_exit_callback(move(on_exit_callback))
{
pthread_mutex_init(&m_ui_action_mutex, nullptr);
pthread_cond_init(&m_ui_action_cond, nullptr);
}
void Debugger::on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type)
{
auto position = create_source_position(file, line);
if (change_type == BreakpointChange::Added) {
m_breakpoints.append(position);
} else {
m_breakpoints.remove_all_matching([&](const Debug::DebugInfo::SourcePosition& val) { return val == position; });
}
auto session = Debugger::the().session();
if (!session)
return;
auto address = session->get_address_from_source_position(position.file_path, position.line_number);
if (!address.has_value()) {
dbgln("Warning: couldn't get instruction address from source");
// TODO: Currently, the GUI will indicate that a breakpoint was inserted/removed at this line,
// regardless of whether we actually succeeded to insert it. (For example a breakpoint on a comment, or an include statement).
// We should indicate failure via a return value from this function, and not update the breakpoint GUI if we fail.
return;
}
if (change_type == BreakpointChange::Added) {
bool success = session->insert_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
} else {
bool success = session->remove_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
}
}
bool Debugger::set_execution_position(const String& file, size_t line)
{
auto position = create_source_position(file, line);
auto session = Debugger::the().session();
if (!session)
return false;
auto address = session->get_address_from_source_position(position.file_path, position.line_number);
if (!address.has_value())
return false;
auto registers = session->get_registers();
registers.set_ip(address.value().address);
session->set_registers(registers);
return true;
}
Debug::DebugInfo::SourcePosition Debugger::create_source_position(const String& file, size_t line)
{
if (file.starts_with("/"))
return { file, line + 1 };
return { LexicalPath::canonicalized_path(String::formatted("{}/{}", m_source_root, file)), line + 1 };
}
intptr_t Debugger::start_static()
{
Debugger::the().start();
return 0;
}
void Debugger::stop()
{
set_requested_debugger_action(DebuggerAction::Exit);
}
void Debugger::start()
{
auto child_setup_callback = [this]() {
if (m_child_setup_callback)
return m_child_setup_callback();
return ErrorOr<void> {};
};
m_debug_session = Debug::DebugSession::exec_and_attach(m_executable_path, m_source_root, move(child_setup_callback));
VERIFY(!!m_debug_session);
for (const auto& breakpoint : m_breakpoints) {
dbgln("inserting breakpoint at: {}:{}", breakpoint.file_path, breakpoint.line_number);
auto address = m_debug_session->get_address_from_source_position(breakpoint.file_path, breakpoint.line_number);
if (address.has_value()) {
bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
} else {
dbgln("couldn't insert breakpoint");
}
}
debugger_loop();
}
int Debugger::debugger_loop()
{
VERIFY(m_debug_session);
m_debug_session->run(Debug::DebugSession::DesiredInitialDebugeeState::Running, [this](Debug::DebugSession::DebugBreakReason reason, Optional<PtraceRegisters> optional_regs) {
if (reason == Debug::DebugSession::DebugBreakReason::Exited) {
dbgln("Program exited");
m_on_exit_callback();
return Debug::DebugSession::DebugDecision::Detach;
}
remove_temporary_breakpoints();
VERIFY(optional_regs.has_value());
const PtraceRegisters& regs = optional_regs.value();
auto source_position = m_debug_session->get_source_position(regs.ip());
if (!source_position.has_value())
return Debug::DebugSession::DebugDecision::SingleStep;
// We currently do no support stepping through assembly source
if (source_position.value().file_path.ends_with(".S"))
return Debug::DebugSession::DebugDecision::SingleStep;
VERIFY(source_position.has_value());
if (m_state.get() == Debugger::DebuggingState::SingleStepping) {
if (m_state.should_stop_single_stepping(source_position.value())) {
m_state.set_normal();
} else {
return Debug::DebugSession::DebugDecision::SingleStep;
}
}
auto control_passed_to_user = m_on_stopped_callback(regs);
if (control_passed_to_user == HasControlPassedToUser::Yes) {
pthread_mutex_lock(&m_ui_action_mutex);
pthread_cond_wait(&m_ui_action_cond, &m_ui_action_mutex);
pthread_mutex_unlock(&m_ui_action_mutex);
if (m_requested_debugger_action != DebuggerAction::Exit)
m_on_continue_callback();
} else {
m_requested_debugger_action = DebuggerAction::Continue;
}
switch (m_requested_debugger_action) {
case DebuggerAction::Continue:
m_state.set_normal();
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::SourceSingleStep:
m_state.set_single_stepping(source_position.value());
return Debug::DebugSession::DebugDecision::SingleStep;
case DebuggerAction::SourceStepOut:
m_state.set_stepping_out();
do_step_out(regs);
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::SourceStepOver:
m_state.set_stepping_over();
do_step_over(regs);
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::Exit:
dbgln("Debugger exiting");
m_on_exit_callback();
return Debug::DebugSession::DebugDecision::Kill;
}
VERIFY_NOT_REACHED();
});
m_debug_session.clear();
return 0;
}
void Debugger::DebuggingState::set_normal()
{
m_state = State::Normal;
m_original_source_position.clear();
}
void Debugger::DebuggingState::set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position)
{
m_state = State::SingleStepping;
m_original_source_position = original_source_position;
}
bool Debugger::DebuggingState::should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const
{
VERIFY(m_state == State::SingleStepping);
return m_original_source_position.value() != current_source_position;
}
void Debugger::remove_temporary_breakpoints()
{
for (auto breakpoint_address : m_state.temporary_breakpoints()) {
VERIFY(m_debug_session->breakpoint_exists((void*)breakpoint_address));
bool rc = m_debug_session->remove_breakpoint((void*)breakpoint_address);
VERIFY(rc);
}
m_state.clear_temporary_breakpoints();
}
void Debugger::DebuggingState::clear_temporary_breakpoints()
{
m_addresses_of_temporary_breakpoints.clear();
}
void Debugger::DebuggingState::add_temporary_breakpoint(FlatPtr address)
{
m_addresses_of_temporary_breakpoints.append(address);
}
void Debugger::do_step_out(const PtraceRegisters& regs)
{
// To step out, we simply insert a temporary breakpoint at the
// instruction the current function returns to, and continue
// execution until we hit that instruction (or some other breakpoint).
insert_temporary_breakpoint_at_return_address(regs);
}
void Debugger::do_step_over(const PtraceRegisters& regs)
{
// To step over, we insert a temporary breakpoint at each line in the current function,
// as well as at the current function's return point, and continue execution.
auto lib = m_debug_session->library_at(regs.ip());
if (!lib)
return;
auto current_function = lib->debug_info->get_containing_function(regs.ip() - lib->base_address);
if (!current_function.has_value()) {
dbgln("cannot perform step_over, failed to find containing function of: {:p}", regs.ip());
return;
}
VERIFY(current_function.has_value());
auto lines_in_current_function = lib->debug_info->source_lines_in_scope(current_function.value());
for (const auto& line : lines_in_current_function) {
insert_temporary_breakpoint(line.address_of_first_statement.value() + lib->base_address);
}
insert_temporary_breakpoint_at_return_address(regs);
}
void Debugger::insert_temporary_breakpoint_at_return_address(const PtraceRegisters& regs)
{
auto frame_info = Debug::StackFrameUtils::get_info(*m_debug_session, regs.bp());
VERIFY(frame_info.has_value());
FlatPtr return_address = frame_info.value().return_address;
insert_temporary_breakpoint(return_address);
}
void Debugger::insert_temporary_breakpoint(FlatPtr address)
{
if (m_debug_session->breakpoint_exists((void*)address))
return;
bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address));
VERIFY(success);
m_state.add_temporary_breakpoint(address);
}
void Debugger::set_requested_debugger_action(DebuggerAction action)
{
pthread_mutex_lock(continue_mutex());
m_requested_debugger_action = action;
pthread_cond_signal(continue_cond());
pthread_mutex_unlock(continue_mutex());
}
}