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serenity/Userland/Libraries/LibJS/Runtime/EnvironmentRecord.h
Andreas Kling 1f8b6ac3c3 LibJS: Begin implementing GlobalEnvironmentRecord
These represent the outermost scope in the environment record
hierarchy. The spec says they should be a "composite" of two things:

- An ObjectEnvironmentRecord wrapping the global object
- A DeclarativeEnvironmentRecord for other declarations

It's not yet clear to me how this should work, so this patch only
implements the first part, an object record wrapping the global object.
2021-06-22 18:44:53 +02:00

42 lines
1.1 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
struct Variable {
Value value;
DeclarationKind declaration_kind;
};
class EnvironmentRecord : public Object {
JS_OBJECT(EnvironmentRecord, Object);
public:
virtual Optional<Variable> get_from_environment_record(FlyString const&) const = 0;
virtual void put_into_environment_record(FlyString const&, Variable) = 0;
virtual bool delete_from_environment_record(FlyString const&) = 0;
virtual bool has_this_binding() const { return false; }
virtual Value get_this_binding(GlobalObject&) const { return {}; }
// [[OuterEnv]]
EnvironmentRecord* outer_environment() { return m_outer_environment; }
EnvironmentRecord const* outer_environment() const { return m_outer_environment; }
protected:
explicit EnvironmentRecord(EnvironmentRecord* parent);
virtual void visit_edges(Visitor&) override;
private:
EnvironmentRecord* m_outer_environment { nullptr };
};
}