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![]() Required by Xash3D for the r_showtextures command, where it shows every allocated texture on screen. Description of glIsTexture from the spec: "glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE. A name returned by glGenTextures, but not yet associated with a texture by calling glBindTexture, is not the name of a texture." https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glIsTexture.xhtml |
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.. | ||
GL | ||
Tex | ||
CMakeLists.txt | ||
GLBlend.cpp | ||
GLColor.cpp | ||
GLContext.cpp | ||
GLContext.h | ||
GLDraw.cpp | ||
GLFog.cpp | ||
GLLights.cpp | ||
GLLists.cpp | ||
GLMap.cpp | ||
GLMat.cpp | ||
GLStencil.cpp | ||
GLTexture.cpp | ||
GLUtils.cpp | ||
GLVert.cpp | ||
GLVertexArrays.cpp | ||
SoftwareGLContext.cpp | ||
SoftwareGLContext.h |