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	 5832de62fe
			
		
	
	
		5832de62fe
		
	
	
	
	
		
			
			Both at the same time because many of them call construct() in call() and I'm not keen on adding a bunch of temporary plumbing to turn exceptions into throw completions. Also changes the return value of construct() to Object* instead of Value as it always needs to return an object; allowing an arbitrary Value is a massive foot gun.
		
			
				
	
	
		
			29 lines
		
	
	
	
		
			796 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			796 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibJS/Runtime/NativeFunction.h>
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| 
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| namespace JS {
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| 
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| // 27.3.1 %GeneratorFunction%, https://tc39.es/ecma262/#sec-generatorfunction-constructor
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| class GeneratorFunctionConstructor final : public NativeFunction {
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|     JS_OBJECT(GeneratorFunctionConstructor, NativeFunction);
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| 
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| public:
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|     explicit GeneratorFunctionConstructor(GlobalObject&);
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|     virtual void initialize(GlobalObject&) override;
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|     virtual ~GeneratorFunctionConstructor() override;
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| 
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|     virtual ThrowCompletionOr<Value> call() override;
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|     virtual ThrowCompletionOr<Object*> construct(FunctionObject& new_target) override;
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| 
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| private:
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|     bool has_constructor() const override { return true; }
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| };
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| 
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| }
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