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serenity/Userland/Libraries/LibPDF/Fonts/SimpleFont.h
Nico Weber 126a0be595 LibPDF: Pass Renderer to SimpleFont::draw_glyph()
This makes it available in Type3Font::draw_glyph().

No behavior change.
2023-11-17 19:47:53 +00:00

39 lines
1.4 KiB
C++

/*
* Copyright (c) 2023, Rodrigo Tobar <rtobarc@gmail.com>.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Point.h>
#include <LibPDF/Fonts/PDFFont.h>
namespace PDF {
class SimpleFont : public PDFFont {
public:
PDFErrorOr<Gfx::FloatPoint> draw_string(Gfx::Painter&, Gfx::FloatPoint, DeprecatedString const&, Renderer const&) override;
protected:
PDFErrorOr<void> initialize(Document* document, NonnullRefPtr<DictObject> const& dict, float font_size) override;
virtual Optional<float> get_glyph_width(u8 char_code) const = 0;
virtual PDFErrorOr<void> draw_glyph(Gfx::Painter& painter, Gfx::FloatPoint point, float width, u8 char_code, Renderer const&) = 0;
RefPtr<Encoding>& encoding() { return m_encoding; }
RefPtr<Encoding> const& encoding() const { return m_encoding; }
Gfx::AffineTransform& font_matrix() { return m_font_matrix; }
private:
RefPtr<Encoding> m_encoding;
RefPtr<StreamObject> m_to_unicode;
HashMap<u8, u16> m_widths;
u16 m_missing_width { 0 };
// "For all font types except Type 3, the units of glyph space are one-thousandth of a unit of text space;
// for a Type 3 font, the transformation from glyph space to text space is defined by a font matrix specified
// in an explicit FontMatrix entry in the font."
Gfx::AffineTransform m_font_matrix { 1.0f / 1000.0f, 0, 0, 1.0f / 1000.0f, 0, 0 };
};
}