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serenity/Userland/Libraries/LibWeb/Painting/BorderRadiusCornerClipper.cpp
Aliaksandr Kalenik 4318bcf447 LibWeb: Record painting commands in coordinates of stacking context
By storing painting command coordinates relative to the nearest
stacking context we can get rid of the Translate command.

Additionally, this allows us to easily check if the bounding
rectangles of the commands cover or intersect within a stacking
context. This should be useful if we decide to optimize by avoiding
the execution of commands that will be overpainted by the results of
subsequent commands.
2023-10-25 05:53:36 +02:00

131 lines
7 KiB
C++

/*
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/Painter.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
#include <LibWeb/Painting/PaintContext.h>
namespace Web::Painting {
ErrorOr<NonnullRefPtr<BorderRadiusCornerClipper>> BorderRadiusCornerClipper::create(CornerRadii const& corner_radii, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii, CornerClip corner_clip)
{
VERIFY(border_radii.has_any_radius());
auto top_left = corner_radii.top_left;
auto top_right = corner_radii.top_right;
auto bottom_right = corner_radii.bottom_right;
auto bottom_left = corner_radii.bottom_left;
DevicePixelSize corners_bitmap_size {
max(
max(
top_left.horizontal_radius + top_right.horizontal_radius,
top_left.horizontal_radius + bottom_right.horizontal_radius),
max(
bottom_left.horizontal_radius + top_right.horizontal_radius,
bottom_left.horizontal_radius + bottom_right.horizontal_radius)),
max(
max(
top_left.vertical_radius + bottom_left.vertical_radius,
top_left.vertical_radius + bottom_right.vertical_radius),
max(
top_right.vertical_radius + bottom_left.vertical_radius,
top_right.vertical_radius + bottom_right.vertical_radius))
};
RefPtr<Gfx::Bitmap> corner_bitmap = TRY(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, corners_bitmap_size.to_type<int>()));
CornerData corner_data {
.corner_radii = corner_radii,
.page_locations = { .top_left = border_rect.top_left(), .top_right = border_rect.top_right().translated(-top_right.horizontal_radius, 0), .bottom_right = border_rect.bottom_right().translated(-bottom_right.horizontal_radius, -bottom_right.vertical_radius), .bottom_left = border_rect.bottom_left().translated(0, -bottom_left.vertical_radius) },
.bitmap_locations = { .top_left = { 0, 0 }, .top_right = { corners_bitmap_size.width() - top_right.horizontal_radius, 0 }, .bottom_right = { corners_bitmap_size.width() - bottom_right.horizontal_radius, corners_bitmap_size.height() - bottom_right.vertical_radius }, .bottom_left = { 0, corners_bitmap_size.height() - bottom_left.vertical_radius } },
};
return try_make_ref_counted<BorderRadiusCornerClipper>(corner_data, corner_bitmap.release_nonnull(), corner_clip, border_rect);
}
void BorderRadiusCornerClipper::sample_under_corners(Gfx::Painter& page_painter)
{
// Generate a mask for the corners:
Gfx::Painter corner_painter { *m_corner_bitmap };
Gfx::AntiAliasingPainter corner_aa_painter { corner_painter };
corner_aa_painter.fill_rect_with_rounded_corners(m_corner_bitmap->rect(), Color::NamedColor::Black,
m_data.corner_radii.top_left, m_data.corner_radii.top_right, m_data.corner_radii.bottom_right, m_data.corner_radii.bottom_left);
auto copy_page_masked = [&](Gfx::IntRect const& mask_src, Gfx::IntPoint const& page_location) {
for (int row = 0; row < mask_src.height(); ++row) {
for (int col = 0; col < mask_src.width(); ++col) {
auto corner_location = mask_src.location().translated(col, row);
auto mask_pixel = m_corner_bitmap->get_pixel(corner_location);
u8 mask_alpha = mask_pixel.alpha();
if (m_corner_clip == CornerClip::Outside)
mask_alpha = ~mask_pixel.alpha();
auto final_pixel = Color();
if (mask_alpha > 0) {
auto page_pixel = page_painter.get_pixel(page_location.translated(col, row));
if (page_pixel.has_value())
final_pixel = page_pixel.value().with_alpha(mask_alpha);
}
m_corner_bitmap->set_pixel(corner_location, final_pixel);
}
}
};
// Copy the pixels under the corner mask (using the alpha of the mask):
if (m_data.corner_radii.top_left)
copy_page_masked(m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left.to_type<int>()), m_data.page_locations.top_left.to_type<int>());
if (m_data.corner_radii.top_right)
copy_page_masked(m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right.to_type<int>()), m_data.page_locations.top_right.to_type<int>());
if (m_data.corner_radii.bottom_right)
copy_page_masked(m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right.to_type<int>()), m_data.page_locations.bottom_right.to_type<int>());
if (m_data.corner_radii.bottom_left)
copy_page_masked(m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left.to_type<int>()), m_data.page_locations.bottom_left.to_type<int>());
m_has_sampled = true;
}
void BorderRadiusCornerClipper::blit_corner_clipping(Gfx::Painter& painter)
{
VERIFY(m_has_sampled);
// Restore the corners:
if (m_data.corner_radii.top_left)
painter.blit(m_data.page_locations.top_left.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left.to_type<int>()));
if (m_data.corner_radii.top_right)
painter.blit(m_data.page_locations.top_right.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right.to_type<int>()));
if (m_data.corner_radii.bottom_right)
painter.blit(m_data.page_locations.bottom_right.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right.to_type<int>()));
if (m_data.corner_radii.bottom_left)
painter.blit(m_data.page_locations.bottom_left.to_type<int>(), *m_corner_bitmap, m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left.to_type<int>()));
}
ScopedCornerRadiusClip::ScopedCornerRadiusClip(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii, CornerClip corner_clip)
: m_context(context)
{
if (border_radii.has_any_radius()) {
CornerRadii corner_radii {
.top_left = border_radii.top_left.as_corner(context),
.top_right = border_radii.top_right.as_corner(context),
.bottom_right = border_radii.bottom_right.as_corner(context),
.bottom_left = border_radii.bottom_left.as_corner(context)
};
auto clipper = BorderRadiusCornerClipper::create(corner_radii, context.painter().state().translation.map(border_rect.to_type<int>()).to_type<DevicePixels>(), border_radii, corner_clip);
if (!clipper.is_error()) {
m_corner_clipper = clipper.release_value();
m_context.painter().sample_under_corners(*m_corner_clipper);
}
}
}
ScopedCornerRadiusClip::~ScopedCornerRadiusClip()
{
if (m_corner_clipper) {
m_context.painter().blit_corner_clipping(*m_corner_clipper);
}
}
}