mirror of
https://github.com/RGBCube/serenity
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With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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#include <LibWeb/SVG/ViewBox.h>
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namespace Web::SVG {
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class SVGSVGElement final : public SVGGraphicsElement {
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WEB_PLATFORM_OBJECT(SVGSVGElement, SVGGraphicsElement);
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JS_DECLARE_ALLOCATOR(SVGSVGElement);
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public:
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virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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virtual void apply_presentational_hints(CSS::StyleProperties&) const override;
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virtual bool requires_svg_container() const override { return false; }
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virtual bool is_svg_container() const override { return true; }
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[[nodiscard]] Optional<ViewBox> view_box() const;
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Optional<PreserveAspectRatio> const& preserve_aspect_ratio() const { return m_preserve_aspect_ratio; }
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void set_fallback_view_box_for_svg_as_image(Optional<ViewBox>);
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private:
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SVGSVGElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual bool is_svg_svg_element() const override { return true; }
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virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override;
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void update_fallback_view_box_for_svg_as_image();
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Optional<ViewBox> m_view_box;
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Optional<PreserveAspectRatio> m_preserve_aspect_ratio;
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Optional<ViewBox> m_fallback_view_box_for_svg_as_image;
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};
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}
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namespace Web::DOM {
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template<>
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inline bool Node::fast_is<SVG::SVGSVGElement>() const { return is_svg_svg_element(); }
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}
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