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serenity/Userland/Libraries/LibCore/EventLoopImplementationUnix.h
kleines Filmröllchen 213025f210 AK: Rename Time to Duration
That's what this class really is; in fact that's what the first line of
the comment says it is.

This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
2023-05-24 23:18:07 +02:00

64 lines
1.9 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/EventLoopImplementation.h>
namespace Core {
class EventLoopManagerUnix final : public EventLoopManager {
public:
virtual ~EventLoopManagerUnix() override;
virtual NonnullOwnPtr<EventLoopImplementation> make_implementation() override;
virtual int register_timer(Object&, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible) override;
virtual bool unregister_timer(int timer_id) override;
virtual void register_notifier(Notifier&) override;
virtual void unregister_notifier(Notifier&) override;
virtual void did_post_event() override;
virtual int register_signal(int signal_number, Function<void(int)> handler) override;
virtual void unregister_signal(int handler_id) override;
void wait_for_events(EventLoopImplementation::PumpMode);
static Optional<Duration> get_next_timer_expiration();
private:
void dispatch_signal(int signal_number);
static void handle_signal(int signal_number);
};
class EventLoopImplementationUnix final : public EventLoopImplementation {
public:
static NonnullOwnPtr<EventLoopImplementationUnix> create() { return make<EventLoopImplementationUnix>(); }
EventLoopImplementationUnix();
virtual ~EventLoopImplementationUnix();
virtual int exec() override;
virtual size_t pump(PumpMode) override;
virtual void quit(int) override;
virtual void wake() override;
virtual void unquit() override;
virtual bool was_exit_requested() const override;
virtual void notify_forked_and_in_child() override;
virtual void post_event(Object& receiver, NonnullOwnPtr<Event>&&) override;
private:
bool m_exit_requested { false };
int m_exit_code { 0 };
// The wake pipe of this event loop needs to be accessible from other threads.
int (*m_wake_pipe_fds)[2];
};
}