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We assume that variable shadowing is impossible, so then there is no reason to keep distinct Declaration and Assignment operators after ReferenceResolvingPass. |
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| .. | ||
| Passes | ||
| CompilerPass.cpp | ||
| CompilerPass.h | ||
| ControlFlowGraph.cpp | ||
| ControlFlowGraph.h | ||
| GenericASTPass.cpp | ||
| GenericASTPass.h | ||