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serenity/Userland/Games/FlappyBug/main.cpp
Timothy Flynn 25e0ab3ee4 Userland: Tighten promises by removing 'proc' where it isn't used
This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().

This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
2022-10-03 17:09:21 +01:00

72 lines
2.5 KiB
C++

/*
* Copyright (c) 2021, Mim Hufford <mim@hotmail.co.uk>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Game.h"
#include <AK/URL.h>
#include <LibConfig/Client.h>
#include <LibCore/System.h>
#include <LibDesktop/Launcher.h>
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Window.h>
#include <LibMain/Main.h>
ErrorOr<int> serenity_main(Main::Arguments arguments)
{
TRY(Core::System::pledge("stdio rpath recvfd sendfd unix"));
auto app = TRY(GUI::Application::try_create(arguments));
Config::pledge_domain("FlappyBug");
TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/FlappyBug.md") }));
TRY(Desktop::Launcher::seal_allowlist());
TRY(Core::System::pledge("stdio rpath recvfd sendfd"));
TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw"));
TRY(Core::System::unveil("/res", "r"));
TRY(Core::System::unveil(nullptr, nullptr));
u32 high_score = Config::read_i32("FlappyBug"sv, "Game"sv, "HighScore"sv, 0);
auto window = TRY(GUI::Window::try_create());
window->resize(FlappyBug::Game::game_width, FlappyBug::Game::game_height);
auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-flappybug"sv));
window->set_icon(app_icon.bitmap_for_size(16));
window->set_title("Flappy Bug");
window->set_double_buffering_enabled(false);
window->set_resizable(false);
auto widget = TRY(window->try_set_main_widget<FlappyBug::Game>(TRY(FlappyBug::Game::Bug::construct()), TRY(FlappyBug::Game::Cloud::construct())));
widget->on_game_end = [&](u32 score) {
if (score <= high_score)
return high_score;
Config::write_i32("FlappyBug"sv, "Game"sv, "HighScore"sv, score);
high_score = score;
return high_score;
};
auto game_menu = TRY(window->try_add_menu("&Game"));
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/FlappyBug.md"), "/bin/Help");
})));
TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Flappy Bug", app_icon, window)));
window->show();
return app->exec();
}