mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 10:48:11 +00:00

This is a partial revert of commit7af5eef
. After97d15e9
, the 'proc' promise is not needed for operations using getsid(). This also fixes launching several applications in which7af5eef
added the 'proc' promise only in the second call to pledge().
145 lines
6.1 KiB
C++
145 lines
6.1 KiB
C++
/*
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* Copyright (c) 2022, Joe Petrus <joe@petrus.io>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "WordGame.h"
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#include <AK/URL.h>
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#include <LibConfig/Client.h>
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#include <LibCore/System.h>
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#include <LibDesktop/Launcher.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/InputBox.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Window.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio rpath recvfd sendfd unix"));
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auto app = TRY(GUI::Application::try_create(arguments));
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Config::pledge_domain("MasterWord");
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TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/MasterWord.md") }));
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TRY(Desktop::Launcher::seal_allowlist());
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TRY(Core::System::pledge("stdio rpath recvfd sendfd"));
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TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw"));
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-masterword"sv));
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auto window = TRY(GUI::Window::try_create());
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window->set_double_buffering_enabled(false);
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window->set_title("MasterWord");
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window->set_resizable(false);
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auto game = TRY(window->try_set_main_widget<WordGame>());
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auto use_system_theme = Config::read_bool("MasterWord"sv, ""sv, "use_system_theme"sv, false);
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game->set_use_system_theme(use_system_theme);
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auto shortest_word = game->shortest_word();
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auto longest_word = game->longest_word();
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window->resize(game->game_size());
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auto game_menu = TRY(window->try_add_menu("&Game"));
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TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
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game->reset();
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})));
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TRY(game_menu->try_add_separator());
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TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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})));
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auto settings_menu = TRY(window->try_add_menu("&Settings"));
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TRY(settings_menu->try_add_action(GUI::Action::create("Set &Word Length", [&](auto&) {
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auto word_length = Config::read_i32("MasterWord"sv, ""sv, "word_length"sv, 5);
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auto word_length_string = String::number(word_length);
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if (GUI::InputBox::show(window, word_length_string, "Word length:"sv, "MasterWord"sv) == GUI::InputBox::ExecResult::OK && !word_length_string.is_empty()) {
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auto maybe_word_length = word_length_string.template to_uint();
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if (!maybe_word_length.has_value() || maybe_word_length.value() < shortest_word || maybe_word_length.value() > longest_word) {
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GUI::MessageBox::show(window, String::formatted("Please enter a number between {} and {}.", shortest_word, longest_word), "MasterWord"sv);
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return;
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}
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word_length = maybe_word_length.value();
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Config::write_i32("MasterWord"sv, ""sv, "word_length"sv, word_length);
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game->set_word_length(word_length);
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window->resize(game->game_size());
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}
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})));
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TRY(settings_menu->try_add_action(GUI::Action::create("Set &Number Of Guesses", [&](auto&) {
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auto max_guesses = Config::read_i32("MasterWord"sv, ""sv, "max_guesses"sv, 5);
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auto max_guesses_string = String::number(max_guesses);
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if (GUI::InputBox::show(window, max_guesses_string, "Maximum number of guesses:"sv, "MasterWord"sv) == GUI::InputBox::ExecResult::OK && !max_guesses_string.is_empty()) {
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auto maybe_max_guesses = max_guesses_string.template to_uint();
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if (!maybe_max_guesses.has_value() || maybe_max_guesses.value() < 1 || maybe_max_guesses.value() > 20) {
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GUI::MessageBox::show(window, "Please enter a number between 1 and 20."sv, "MasterWord"sv);
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return;
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}
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max_guesses = maybe_max_guesses.value();
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Config::write_i32("MasterWord"sv, ""sv, "max_guesses"sv, max_guesses);
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game->set_max_guesses(max_guesses);
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window->resize(game->game_size());
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}
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})));
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auto toggle_check_guesses = GUI::Action::create_checkable("Check &Guesses in dictionary", [&](auto& action) {
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auto checked = action.is_checked();
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game->set_check_guesses_in_dictionary(checked);
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Config::write_bool("MasterWord"sv, ""sv, "check_guesses_in_dictionary"sv, checked);
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});
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toggle_check_guesses->set_checked(game->is_checking_guesses());
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TRY(settings_menu->try_add_action(toggle_check_guesses));
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auto theme_menu = TRY(window->try_add_menu("&Theme"));
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auto system_theme_action = GUI::Action::create("&System", [&](auto&) {
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game->set_use_system_theme(true);
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Config::write_bool("MasterWord"sv, ""sv, "use_system_theme"sv, true);
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});
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system_theme_action->set_checkable(true);
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system_theme_action->set_checked(use_system_theme);
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TRY(theme_menu->try_add_action(system_theme_action));
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auto wordle_theme_action = GUI::Action::create("&Wordle", [&](auto&) {
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game->set_use_system_theme(false);
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Config::write_bool("MasterWord"sv, ""sv, "use_system_theme"sv, false);
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});
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wordle_theme_action->set_checkable(true);
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wordle_theme_action->set_checked(!use_system_theme);
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TRY(theme_menu->try_add_action(wordle_theme_action));
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GUI::ActionGroup theme_actions;
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theme_actions.set_exclusive(true);
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theme_actions.set_unchecking_allowed(false);
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theme_actions.add_action(system_theme_action);
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theme_actions.add_action(wordle_theme_action);
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auto help_menu = TRY(window->try_add_menu("&Help"));
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TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
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Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/MasterWord.md"), "/bin/Help");
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})));
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TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("MasterWord", app_icon, window)));
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window->show();
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window->set_icon(app_icon.bitmap_for_size(16));
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return app->exec();
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}
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