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https://github.com/RGBCube/serenity
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![]() As part of this, the CodeDocument now keeps track of the kind of difference for each line. Previously, we iterated every hunk every time the editor was painted, but now we do that once whenever the diff changes, and then save the type of difference for each line. |
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.. | ||
GMLPlayground | ||
HackStudio | ||
Inspector | ||
Profiler | ||
SQLStudio | ||
UserspaceEmulator | ||
CMakeLists.txt |