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The driver would crash if it was unable to find an output route, and subsequently the destruction of controller did not invoke `GenericInterruptHandler::will_be_destroyed()` because on the level of `AudioController`, that method is unavailable. By decoupling the interrupt handling from the controller, we get a new refcounted class that correctly cleans up after itself :^) |
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|---|---|---|
| .. | ||
| Codec.cpp | ||
| Codec.h | ||
| Controller.cpp | ||
| Controller.h | ||
| Format.cpp | ||
| Format.h | ||
| InterruptHandler.cpp | ||
| InterruptHandler.h | ||
| OutputPath.h | ||
| RingBuffer.h | ||
| Stream.cpp | ||
| Stream.h | ||
| Timing.h | ||