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Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
13 lines
879 B
Text
13 lines
879 B
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x89.84375 [BFC] children: not-inline
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BlockContainer <body> at (8,21.4375) content-size 784x73.84375 children: not-inline
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BlockContainer <h1> at (8,21.4375) content-size 784x34.9375 children: inline
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line 0 width: 105.53125, height: 34.9375, bottom: 34.9375, baseline: 27.0625
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frag 0 from TextNode start: 0, length: 6, rect: [8,21.4375 105.53125x34.9375]
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"header"
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TextNode <#text>
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BlockContainer <(anonymous)> at (8,77.8125) content-size 784x17.46875 children: inline
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line 0 width: 212.125, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 24, rect: [8,77.8125 212.125x17.46875]
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"anonymously wrapped text"
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TextNode <#text>
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