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Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
24 lines
1.6 KiB
Text
24 lines
1.6 KiB
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (1,1) content-size 798x80 [BFC] children: not-inline
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BlockContainer <body> at (10,10) content-size 780x62 children: not-inline
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Box <div.flex-container> at (11,11) content-size 778x60 flex-container(row) [FFC] children: not-inline
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BlockContainer <div.flex-item> at (12,12) content-size 386x28 flex-item [BFC] children: inline
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line 0 width: 58.390625, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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frag 0 from TextNode start: 0, length: 6, rect: [12,12 58.390625x21.828125]
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"Item 1"
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TextNode <#text>
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BlockContainer <div.flex-item> at (401,12) content-size 386x28 flex-item [BFC] children: inline
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line 0 width: 61.484375, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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frag 0 from TextNode start: 0, length: 6, rect: [401,12 61.484375x21.828125]
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"Item 2"
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TextNode <#text>
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BlockContainer <div.flex-item> at (12,42) content-size 386x28 flex-item [BFC] children: inline
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line 0 width: 61.828125, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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frag 0 from TextNode start: 0, length: 6, rect: [12,42 61.828125x21.828125]
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"Item 3"
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TextNode <#text>
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BlockContainer <div.flex-item> at (401,42) content-size 386x28 flex-item [BFC] children: inline
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line 0 width: 60.15625, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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frag 0 from TextNode start: 0, length: 6, rect: [401,42 60.15625x21.828125]
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"Item 4"
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TextNode <#text>
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