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Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
7 lines
481 B
Text
7 lines
481 B
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x37.828125 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x21.828125 children: inline
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line 0 width: 362.59375, height: 21.828125, bottom: 21.828125, baseline: 16.890625
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frag 0 from TextNode start: 0, length: 35, rect: [8,8 362.59375x21.828125]
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"This test passes if we don't crash."
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TextNode <#text>
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