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Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
15 lines
1.3 KiB
Text
15 lines
1.3 KiB
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x600 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x34.9375 children: not-inline
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BlockContainer <div.wrapper> at (8,8) content-size 784x34.9375 children: not-inline
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TableWrapper <(anonymous)> at (108,8) content-size 584x34.9375 [BFC] children: not-inline
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Box <div.box> at (108,8) content-size 584x34.9375 table-box [TFC] children: not-inline
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Box <(anonymous)> at (108,8) content-size 575.171875x34.9375 table-row children: not-inline
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BlockContainer <div.cell> at (108,8) content-size 575.171875x34.9375 table-cell [BFC] children: inline
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line 0 width: 569.859375, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from TextNode start: 0, length: 58, rect: [108,8 569.859375x17.46875]
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"DaTa DisplaYiNg CSS WeBpaGE ScReEn OF aR AddITioN COmmOnLY"
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line 1 width: 399.9375, height: 17.46875, bottom: 34.9375, baseline: 13.53125
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frag 0 from TextNode start: 59, length: 40, rect: [108,25.46875 399.9375x17.46875]
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"To AdJuSt PRiCiNG sTYLiNG ceLL oF TAbLeS"
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TextNode <#text>
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