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	 4190fd2199
			
		
	
	
		4190fd2199
		
	
	
	
	
		
			
			Our "frame" concept very closely matches what the web specs call a "browsing context", so let's rename it to that. :^) The "main frame" becomes the "top-level browsing context", and "sub-frames" are now "nested browsing contexts".
		
			
				
	
	
		
			114 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGUI/Event.h>
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| #include <LibGfx/Font.h>
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| #include <LibGfx/Painter.h>
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| #include <LibGfx/StylePainter.h>
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| #include <LibWeb/Layout/CheckBox.h>
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| #include <LibWeb/Layout/Label.h>
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| #include <LibWeb/Page/BrowsingContext.h>
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| 
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| namespace Web::Layout {
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| 
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| CheckBox::CheckBox(DOM::Document& document, HTML::HTMLInputElement& element, NonnullRefPtr<CSS::StyleProperties> style)
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|     : LabelableNode(document, element, move(style))
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| {
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|     set_has_intrinsic_width(true);
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|     set_has_intrinsic_height(true);
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|     set_intrinsic_width(13);
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|     set_intrinsic_height(13);
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| }
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| 
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| CheckBox::~CheckBox()
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| {
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| }
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| 
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| void CheckBox::paint(PaintContext& context, PaintPhase phase)
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| {
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|     if (!is_visible())
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|         return;
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| 
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|     LabelableNode::paint(context, phase);
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| 
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|     if (phase == PaintPhase::Foreground) {
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|         Gfx::StylePainter::paint_check_box(context.painter(), enclosing_int_rect(absolute_rect()), context.palette(), dom_node().enabled(), dom_node().checked(), m_being_pressed);
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|     }
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| }
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| 
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| void CheckBox::handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned)
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| {
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|     if (button != GUI::MouseButton::Left || !dom_node().enabled())
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|         return;
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| 
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|     m_being_pressed = true;
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|     set_needs_display();
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| 
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|     m_tracking_mouse = true;
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|     browsing_context().event_handler().set_mouse_event_tracking_layout_node(this);
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| }
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| 
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| void CheckBox::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
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| {
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|     if (!m_tracking_mouse || button != GUI::MouseButton::Left || !dom_node().enabled())
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|         return;
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| 
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|     // NOTE: Changing the checked state of the DOM node may run arbitrary JS, which could disappear this node.
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|     NonnullRefPtr protect = *this;
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| 
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|     bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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|     if (!is_inside_node_or_label)
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|         is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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| 
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|     if (is_inside_node_or_label)
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|         dom_node().set_checked(!dom_node().checked());
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| 
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|     m_being_pressed = false;
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|     m_tracking_mouse = false;
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|     browsing_context().event_handler().set_mouse_event_tracking_layout_node(nullptr);
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| }
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| 
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| void CheckBox::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned, unsigned)
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| {
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|     if (!m_tracking_mouse || !dom_node().enabled())
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|         return;
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| 
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|     bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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|     if (!is_inside_node_or_label)
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|         is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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| 
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|     if (m_being_pressed == is_inside_node_or_label)
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|         return;
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| 
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|     m_being_pressed = is_inside_node_or_label;
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|     set_needs_display();
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| }
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| 
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| void CheckBox::handle_associated_label_mousedown(Badge<Label>)
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| {
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|     m_being_pressed = true;
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|     set_needs_display();
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| }
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| 
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| void CheckBox::handle_associated_label_mouseup(Badge<Label>)
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| {
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|     // NOTE: Changing the checked state of the DOM node may run arbitrary JS, which could disappear this node.
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|     NonnullRefPtr protect = *this;
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| 
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|     dom_node().set_checked(!dom_node().checked());
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|     m_being_pressed = false;
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| }
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| 
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| void CheckBox::handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label)
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| {
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|     if (m_being_pressed == is_inside_node_or_label)
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|         return;
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| 
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|     m_being_pressed = is_inside_node_or_label;
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|     set_needs_display();
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| }
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| 
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| }
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